Index: lib/Target/AMDGPU/SIInstrInfo.cpp =================================================================== --- lib/Target/AMDGPU/SIInstrInfo.cpp +++ lib/Target/AMDGPU/SIInstrInfo.cpp @@ -583,7 +583,7 @@ .addFrameIndex(FrameIndex) // addr .addMemOperand(MMO) .addReg(MFI->getScratchRSrcReg(), RegState::Implicit) - .addReg(MFI->getScratchWaveOffsetReg(), RegState::Implicit); + .addReg(MFI->getFrameOffsetReg(), RegState::Implicit); // Add the scratch resource registers as implicit uses because we may end up // needing them, and need to ensure that the reserved registers are // correctly handled. @@ -614,7 +614,7 @@ .addReg(SrcReg, getKillRegState(isKill)) // data .addFrameIndex(FrameIndex) // addr .addReg(MFI->getScratchRSrcReg()) // scratch_rsrc - .addReg(MFI->getScratchWaveOffsetReg()) // scratch_offset + .addReg(MFI->getFrameOffsetReg()) // scratch_offset .addImm(0) // offset .addMemOperand(MMO); } @@ -687,7 +687,7 @@ .addFrameIndex(FrameIndex) // addr .addMemOperand(MMO) .addReg(MFI->getScratchRSrcReg(), RegState::Implicit) - .addReg(MFI->getScratchWaveOffsetReg(), RegState::Implicit); + .addReg(MFI->getFrameOffsetReg(), RegState::Implicit); if (ST.hasScalarStores()) { // m0 is used for offset to scalar stores if used to spill. @@ -710,10 +710,10 @@ unsigned Opcode = getVGPRSpillRestoreOpcode(SpillSize); BuildMI(MBB, MI, DL, get(Opcode), DestReg) - .addFrameIndex(FrameIndex) // vaddr - .addReg(MFI->getScratchRSrcReg()) // scratch_rsrc - .addReg(MFI->getScratchWaveOffsetReg()) // scratch_offset - .addImm(0) // offset + .addFrameIndex(FrameIndex) // vaddr + .addReg(MFI->getScratchRSrcReg()) // scratch_rsrc + .addReg(MFI->getFrameOffsetReg()) // scratch_offset + .addImm(0) // offset .addMemOperand(MMO); } Index: lib/Target/AMDGPU/SIRegisterInfo.cpp =================================================================== --- lib/Target/AMDGPU/SIRegisterInfo.cpp +++ lib/Target/AMDGPU/SIRegisterInfo.cpp @@ -657,11 +657,11 @@ int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); if (Offset != 0) { BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) - .addReg(MFI->getScratchWaveOffsetReg()) + .addReg(MFI->getFrameOffsetReg()) .addImm(Offset); } else { BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) - .addReg(MFI->getScratchWaveOffsetReg()); + .addReg(MFI->getFrameOffsetReg()); } BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp)) @@ -718,11 +718,11 @@ = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore, EltSize, MinAlign(Align, EltSize * i)); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE)) - .addReg(TmpReg, RegState::Kill) // src - .addFrameIndex(Index) // vaddr - .addReg(MFI->getScratchRSrcReg()) // srrsrc - .addReg(MFI->getScratchWaveOffsetReg()) // soffset - .addImm(i * 4) // offset + .addReg(TmpReg, RegState::Kill) // src + .addFrameIndex(Index) // vaddr + .addReg(MFI->getScratchRSrcReg()) // srrsrc + .addReg(MFI->getFrameOffsetReg()) // soffset + .addImm(i * 4) // offset .addMemOperand(MMO); } } @@ -809,11 +809,11 @@ int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); if (Offset != 0) { BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) - .addReg(MFI->getScratchWaveOffsetReg()) + .addReg(MFI->getFrameOffsetReg()) .addImm(Offset); } else { BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) - .addReg(MFI->getScratchWaveOffsetReg()); + .addReg(MFI->getFrameOffsetReg()); } auto MIB = @@ -856,10 +856,10 @@ MinAlign(Align, EltSize * i)); BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg) - .addFrameIndex(Index) // vaddr - .addReg(MFI->getScratchRSrcReg()) // srsrc - .addReg(MFI->getScratchWaveOffsetReg()) // soffset - .addImm(i * 4) // offset + .addFrameIndex(Index) // vaddr + .addReg(MFI->getScratchRSrcReg()) // srsrc + .addReg(MFI->getFrameOffsetReg()) // soffset + .addImm(i * 4) // offset .addMemOperand(MMO); auto MIB =