Index: llvm/trunk/lib/Analysis/LazyValueInfo.cpp =================================================================== --- llvm/trunk/lib/Analysis/LazyValueInfo.cpp +++ llvm/trunk/lib/Analysis/LazyValueInfo.cpp @@ -39,6 +39,10 @@ #define DEBUG_TYPE "lazy-value-info" +// This is the number of worklist items we will process to try to discover an +// answer for a given value. +static const unsigned MaxProcessedPerValue = 500; + char LazyValueInfoWrapperPass::ID = 0; INITIALIZE_PASS_BEGIN(LazyValueInfoWrapperPass, "lazy-value-info", "Lazy Value Information Analysis", false, true) @@ -563,7 +567,7 @@ /// This stack holds the state of the value solver during a query. /// It basically emulates the callstack of the naive /// recursive value lookup process. - std::stack > BlockValueStack; + SmallVector, 8> BlockValueStack; /// Keeps track of which block-value pairs are in BlockValueStack. DenseSet > BlockValueSet; @@ -576,7 +580,7 @@ DEBUG(dbgs() << "PUSH: " << *BV.second << " in " << BV.first->getName() << "\n"); - BlockValueStack.push(BV); + BlockValueStack.push_back(BV); return true; } @@ -646,24 +650,50 @@ } // end anonymous namespace void LazyValueInfoImpl::solve() { + SmallVector, 8> StartingStack( + BlockValueStack.begin(), BlockValueStack.end()); + + unsigned processedCount = 0; while (!BlockValueStack.empty()) { - std::pair &e = BlockValueStack.top(); + processedCount++; + // Abort if we have to process too many values to get a result for this one. + // Because of the design of the overdefined cache currently being per-block + // to avoid naming-related issues (IE it wants to try to give different + // results for the same name in different blocks), overdefined results don't + // get cached globally, which in turn means we will often try to rediscover + // the same overdefined result again and again. Once something like + // PredicateInfo is used in LVI or CVP, we should be able to make the + // overdefined cache global, and remove this throttle. + if (processedCount > MaxProcessedPerValue) { + DEBUG(dbgs() << "Giving up on stack because we are getting too deep\n"); + // Fill in the original values + while (!StartingStack.empty()) { + std::pair &e = StartingStack.back(); + TheCache.insertResult(e.second, e.first, + LVILatticeVal::getOverdefined()); + StartingStack.pop_back(); + } + BlockValueSet.clear(); + BlockValueStack.clear(); + return; + } + std::pair &e = BlockValueStack.back(); assert(BlockValueSet.count(e) && "Stack value should be in BlockValueSet!"); if (solveBlockValue(e.second, e.first)) { // The work item was completely processed. - assert(BlockValueStack.top() == e && "Nothing should have been pushed!"); + assert(BlockValueStack.back() == e && "Nothing should have been pushed!"); assert(TheCache.hasCachedValueInfo(e.second, e.first) && "Result should be in cache!"); DEBUG(dbgs() << "POP " << *e.second << " in " << e.first->getName() << " = " << TheCache.getCachedValueInfo(e.second, e.first) << "\n"); - BlockValueStack.pop(); + BlockValueStack.pop_back(); BlockValueSet.erase(e); } else { // More work needs to be done before revisiting. - assert(BlockValueStack.top() != e && "Stack should have been pushed!"); + assert(BlockValueStack.back() != e && "Stack should have been pushed!"); } } }