Index: clang/lib/Headers/__clang_cuda_cmath.h =================================================================== --- clang/lib/Headers/__clang_cuda_cmath.h +++ clang/lib/Headers/__clang_cuda_cmath.h @@ -72,6 +72,10 @@ __DEVICE__ float frexp(float __arg, int *__exp) { return ::frexpf(__arg, __exp); } + +// For inscrutible reasons, the CUDA headers define these functions for us on +// Windows. +#ifndef _MSC_VER __DEVICE__ bool isinf(float __x) { return ::__isinff(__x); } __DEVICE__ bool isinf(double __x) { return ::__isinf(__x); } __DEVICE__ bool isfinite(float __x) { return ::__finitef(__x); } @@ -79,6 +83,10 @@ // __finitef, does not exist when compiling for MacOS. __isfinited is available // everywhere and is just as good. __DEVICE__ bool isfinite(double __x) { return ::__isfinited(__x); } +__DEVICE__ bool isnan(float __x) { return ::__isnanf(__x); } +__DEVICE__ bool isnan(double __x) { return ::__isnan(__x); } +#endif + __DEVICE__ bool isgreater(float __x, float __y) { return __builtin_isgreater(__x, __y); } @@ -109,8 +117,6 @@ __DEVICE__ bool islessgreater(double __x, double __y) { return __builtin_islessgreater(__x, __y); } -__DEVICE__ bool isnan(float __x) { return ::__isnanf(__x); } -__DEVICE__ bool isnan(double __x) { return ::__isnan(__x); } __DEVICE__ bool isnormal(float __x) { return __builtin_isnormal(__x); } __DEVICE__ bool isnormal(double __x) { return __builtin_isnormal(__x); } __DEVICE__ bool isunordered(float __x, float __y) {