Index: lib/CodeGen/CGCleanup.h =================================================================== --- lib/CodeGen/CGCleanup.h +++ lib/CodeGen/CGCleanup.h @@ -194,6 +194,15 @@ return getHandlers()[I]; } + // Clear all handler blocks. + // FIXME: it's better to always call clearHandlerBlocks in DTOR and have a + // 'takeHandler' or some such function which removes ownership from the + // EHCatchScope object if the handlers should live longer than EHCatchScope. + void clearHandlerBlocks() { + for (unsigned I = 0, N = getNumHandlers(); I != N; ++I) + delete getHandler(I).Block; + } + typedef const Handler *iterator; iterator begin() const { return getHandlers(); } iterator end() const { return getHandlers() + getNumHandlers(); } Index: lib/CodeGen/CGException.cpp =================================================================== --- lib/CodeGen/CGException.cpp +++ lib/CodeGen/CGException.cpp @@ -1244,6 +1244,7 @@ // If the catch was not required, bail out now. if (!CatchScope.hasEHBranches()) { + CatchScope.clearHandlerBlocks(); EHStack.popCatch(); return; }