Index: compiler-rt/trunk/lib/esan/cache_frag.cpp =================================================================== --- compiler-rt/trunk/lib/esan/cache_frag.cpp +++ compiler-rt/trunk/lib/esan/cache_frag.cpp @@ -29,6 +29,7 @@ u32 Size; u32 NumFields; u32 *FieldOffsets; + u32 *FieldSize; u64 *FieldCounters; const char **FieldTypeNames; }; @@ -98,9 +99,9 @@ Report(" size = %u, count = %llu, ratio = %llu\n", Struct->Size, Handle->Count, Handle->Ratio); for (u32 i = 0; i < Struct->NumFields; ++i) { - Report(" #%2u: offset = %u,\t count = %llu,\t type = %.*s\n", i, - Struct->FieldOffsets[i], Struct->FieldCounters[i], - TypePrintLimit, Struct->FieldTypeNames[i]); + Report(" #%2u: offset = %u,\t size = %u,\t count = %llu,\t type = %.*s\n", + i, Struct->FieldOffsets[i], Struct->FieldSize[i], + Struct->FieldCounters[i], TypePrintLimit, Struct->FieldTypeNames[i]); } } Index: compiler-rt/trunk/test/esan/TestCases/struct-simple.cpp =================================================================== --- compiler-rt/trunk/test/esan/TestCases/struct-simple.cpp +++ compiler-rt/trunk/test/esan/TestCases/struct-simple.cpp @@ -143,26 +143,26 @@ // CHECK-NEXT: Unregister class.C#3#14#13#13: 3 fields // CHECK-NEXT: {{.*}} class C // CHECK-NEXT: {{.*}} size = 32, count = 5, ratio = 3 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2, type = %struct.anon = type { i32, i32 } - // CHECK-NEXT: {{.*}} # 1: offset = 8, count = 2, type = %union.anon = type { double } - // CHECK-NEXT: {{.*}} # 2: offset = 16, count = 1, type = [10 x i8] + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 8, count = 2, type = %struct.anon = type { i32, i32 } + // CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2, type = %union.anon = type { double } + // CHECK-NEXT: {{.*}} # 2: offset = 16, size = 10, count = 1, type = [10 x i8] // CHECK-NEXT: Unregister struct.anon#2#11#11: 2 fields // CHECK-NEXT: {{.*}} struct anon // CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 1 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32 - // CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32 // CHECK-NEXT: Unregister union.anon#1#3: 1 fields // CHECK-NEXT: Unregister struct.S#2#11#11: 2 fields // CHECK-NEXT: {{.*}} struct S // CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 2 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2, type = i32 - // CHECK-NEXT: {{.*}} # 1: offset = 4, count = 0, type = i32 + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2, type = i32 + // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32 // CHECK-NEXT: Unregister struct.D#3#11#11#11: 3 fields // CHECK-NEXT: {{.*}} struct D // CHECK-NEXT: {{.*}} size = 12, count = 2, ratio = 2 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32 - // CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32 - // CHECK-NEXT: {{.*}} # 2: offset = 8, count = 0, type = i32 + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 2: offset = 8, size = 4, count = 0, type = i32 // CHECK-NEXT: in esan::processCompilationUnitExit // CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s) // CHECK-NEXT: in esan::processCompilationUnitExit @@ -170,20 +170,20 @@ // CHECK-NEXT: Unregister struct.A#2#11#11: 2 fields // CHECK-NEXT: {{.*}} struct A // CHECK-NEXT: {{.*}} size = 8, count = 2049, ratio = 2048 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2048, type = i32 - // CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2048, type = i32 + // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32 // CHECK-NEXT: Unregister struct.B#2#3#2: 2 fields // CHECK-NEXT: {{.*}} struct B // CHECK-NEXT: {{.*}} size = 16, count = 2097153, ratio = 2097152 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = float - // CHECK-NEXT: {{.*}} # 1: offset = 8, count = 2097152, type = double + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = float + // CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2097152, type = double // CHECK-NEXT: Unregister union.U#1#3: 1 fields // CHECK-NEXT: Duplicated struct.S#2#11#11: 2 fields // CHECK-NEXT: Unregister struct.D#2#11#11: 2 fields // CHECK-NEXT: {{.*}} struct D // CHECK-NEXT: {{.*}} size = 8, count = 1, ratio = 1 - // CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32 - // CHECK-NEXT: {{.*}} # 1: offset = 4, count = 0, type = i32 + // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32 + // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32 // CHECK-NEXT: {{.*}}EfficiencySanitizer: total struct field access count = 2099214 } #endif // MAIN