Index: llvm/trunk/lib/Transforms/Instrumentation/AddressSanitizer.cpp =================================================================== --- llvm/trunk/lib/Transforms/Instrumentation/AddressSanitizer.cpp +++ llvm/trunk/lib/Transforms/Instrumentation/AddressSanitizer.cpp @@ -71,6 +71,7 @@ static const uint64_t kSmallX86_64ShadowOffset = 0x7FFF8000; // < 2G. static const uint64_t kLinuxKasan_ShadowOffset64 = 0xdffffc0000000000; static const uint64_t kPPC64_ShadowOffset64 = 1ULL << 41; +static const uint64_t kSystemZ_ShadowOffset64 = 1ULL << 52; static const uint64_t kMIPS32_ShadowOffset32 = 0x0aaa0000; static const uint64_t kMIPS64_ShadowOffset64 = 1ULL << 37; static const uint64_t kAArch64_ShadowOffset64 = 1ULL << 36; @@ -351,6 +352,7 @@ bool IsLinux = TargetTriple.isOSLinux(); bool IsPPC64 = TargetTriple.getArch() == llvm::Triple::ppc64 || TargetTriple.getArch() == llvm::Triple::ppc64le; + bool IsSystemZ = TargetTriple.getArch() == llvm::Triple::systemz; bool IsX86 = TargetTriple.getArch() == llvm::Triple::x86; bool IsX86_64 = TargetTriple.getArch() == llvm::Triple::x86_64; bool IsMIPS32 = TargetTriple.getArch() == llvm::Triple::mips || @@ -381,6 +383,8 @@ } else { // LongSize == 64 if (IsPPC64) Mapping.Offset = kPPC64_ShadowOffset64; + else if (IsSystemZ) + Mapping.Offset = kSystemZ_ShadowOffset64; else if (IsFreeBSD) Mapping.Offset = kFreeBSD_ShadowOffset64; else if (IsLinux && IsX86_64) { @@ -406,8 +410,10 @@ // OR-ing shadow offset if more efficient (at least on x86) if the offset // is a power of two, but on ppc64 we have to use add since the shadow - // offset is not necessary 1/8-th of the address space. - Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64 + // offset is not necessary 1/8-th of the address space. On SystemZ, + // we could OR the constant in a single instruction, but it's more + // efficient to load it once and use indexed addressing. + Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64 && !IsSystemZ && !(Mapping.Offset & (Mapping.Offset - 1)); return Mapping;