Index: lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp =================================================================== --- lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp +++ lldb/trunk/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp @@ -1410,8 +1410,9 @@ // Only bother processing this if we don't already have the uuid set. if (!uuid.IsValid()) { - // 16 bytes is UUID|MD5, 20 bytes is SHA1 - if ((note.n_descsz == 16 || note.n_descsz == 20)) + // 16 bytes is UUID|MD5, 20 bytes is SHA1. Other linkers may produce a build-id of a different + // length. Accept it as long as it's at least 4 bytes as it will be better than our own crc32. + if (note.n_descsz >= 4 && note.n_descsz <= 20) { uint8_t uuidbuf[20]; if (data.GetU8 (&offset, &uuidbuf, note.n_descsz) == nullptr)