Index: lib/Target/ARM/ARMConstantIslandPass.cpp =================================================================== --- lib/Target/ARM/ARMConstantIslandPass.cpp +++ lib/Target/ARM/ARMConstantIslandPass.cpp @@ -53,6 +53,11 @@ AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true), cl::desc("Adjust basic block layout to better use TB[BH]")); +static cl::opt +CPMaxIteration("arm-constant-island-max-iteration", cl::Hidden, cl::init(30), + cl::desc("The max number of iteration for converge")); + + /// UnknownPadding - Return the worst case padding that could result from /// unknown offset bits. This does not include alignment padding caused by /// known offset bits. @@ -293,10 +298,10 @@ unsigned getCombinedIndex(const MachineInstr *CPEMI); int findInRangeCPEntry(CPUser& U, unsigned UserOffset); bool findAvailableWater(CPUser&U, unsigned UserOffset, - water_iterator &WaterIter); + water_iterator &WaterIter, bool CloserWater); void createNewWater(unsigned CPUserIndex, unsigned UserOffset, MachineBasicBlock *&NewMBB); - bool handleConstantPoolUser(unsigned CPUserIndex); + bool handleConstantPoolUser(unsigned CPUserIndex, bool CloserWater); void removeDeadCPEMI(MachineInstr *CPEMI); bool removeUnusedCPEntries(); bool isCPEntryInRange(MachineInstr *MI, unsigned UserOffset, @@ -456,8 +461,11 @@ DEBUG(dbgs() << "Beginning CP iteration #" << NoCPIters << '\n'); bool CPChange = false; for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) - CPChange |= handleConstantPoolUser(i); - if (CPChange && ++NoCPIters > 30) + // For most inputs, it converges in no more than 5 iterations. + // If it doens't, the input may have huge BB or many CPEs. + // In this case, we will try differnt heuristics. + CPChange |= handleConstantPoolUser(i, NoCPIters >= CPMaxIteration / 2); + if (CPChange && ++NoCPIters > CPMaxIteration) report_fatal_error("Constant Island pass failed to converge!"); DEBUG(dumpBBs()); @@ -1293,11 +1301,27 @@ /// move to a lower address, so search backward from the end of the list and /// prefer the first water that is in range. bool ARMConstantIslands::findAvailableWater(CPUser &U, unsigned UserOffset, - water_iterator &WaterIter) { + water_iterator &WaterIter, + bool CloserWater) { if (WaterList.empty()) return false; unsigned BestGrowth = ~0u; + // The nearest water without splitting the UserBB is right after it. + // If the distance is still large (we have a big BB), then we need to split it + // if we don't converge after certain iterations. This helps the following + // situation to converge: + // BB0: + // Big BB + // BB1: + // Constant Pool + // When a CP access is out of range, BB0 may be used as water. However, + // inserting islands between BB0 and BB1 makes other accesses out of range. + MachineBasicBlock *UserBB = U.MI->getParent(); + unsigned MinNoSplitDisp = + BBInfo[UserBB->getNumber()].postOffset(getCPELogAlign(U.CPEMI)); + if (CloserWater && MinNoSplitDisp > U.getMaxDisp() / 2) + return false; for (water_iterator IP = std::prev(WaterList.end()), B = WaterList.begin();; --IP) { MachineBasicBlock* WaterBB = *IP; @@ -1309,6 +1333,8 @@ // should be relatively uncommon and when it does happen, we want to be // sure to take advantage of it for all the CPEs near that block, so that // we don't insert more branches than necessary. + // When CloserWater is true, we try to find the lowerest address after (or + // equal to) user MI's BB no matter of padding growth. unsigned Growth; if (isWaterInRange(UserOffset, WaterBB, U, Growth) && (WaterBB->getNumber() < U.HighWaterMark->getNumber() || @@ -1320,8 +1346,10 @@ DEBUG(dbgs() << "Found water after BB#" << WaterBB->getNumber() << " Growth=" << Growth << '\n'); + if (CloserWater && WaterBB == U.MI->getParent()) + return true; // Keep looking unless it is perfect. - if (BestGrowth == 0) + if (!CloserWater && BestGrowth == 0) return true; } if (IP == B) @@ -1479,7 +1507,8 @@ /// is out-of-range. If so, pick up the constant pool value and move it some /// place in-range. Return true if we changed any addresses (thus must run /// another pass of branch lengthening), false otherwise. -bool ARMConstantIslands::handleConstantPoolUser(unsigned CPUserIndex) { +bool ARMConstantIslands::handleConstantPoolUser(unsigned CPUserIndex, + bool CloserWater) { CPUser &U = CPUsers[CPUserIndex]; MachineInstr *UserMI = U.MI; MachineInstr *CPEMI = U.CPEMI; @@ -1502,7 +1531,7 @@ MachineBasicBlock *NewIsland = MF->CreateMachineBasicBlock(); MachineBasicBlock *NewMBB; water_iterator IP; - if (findAvailableWater(U, UserOffset, IP)) { + if (findAvailableWater(U, UserOffset, IP, CloserWater)) { DEBUG(dbgs() << "Found water in range\n"); MachineBasicBlock *WaterBB = *IP;