Index: lib/Target/AMDGPU/SIISelLowering.cpp =================================================================== --- lib/Target/AMDGPU/SIISelLowering.cpp +++ lib/Target/AMDGPU/SIISelLowering.cpp @@ -647,8 +647,15 @@ // based on run-time states. Since we can't know what the final PSInputEna // will look like, so we shouldn't do anything here and the user should take // responsibility for the correct programming. + // + // Otherwise, the following restrictions apply: + // - At least one of PERSP_* (0xF) or LINEAR_* (0x70) must be enabled. + // - If POS_W_FLOAT (11) is enabled, at least one of PERSP_* must be + // enabled too. if (Info->getShaderType() == ShaderType::PIXEL && - (Info->getPSInputAddr() & 0x7F) == 0) { + ((Info->getPSInputAddr() & 0x7F) == 0 || + ((Info->getPSInputAddr() & 0xF) == 0 && + Info->isPSInputAllocated(11)))) { CCInfo.AllocateReg(AMDGPU::VGPR0); CCInfo.AllocateReg(AMDGPU::VGPR1); Info->markPSInputAllocated(0); Index: test/CodeGen/AMDGPU/ret.ll =================================================================== --- test/CodeGen/AMDGPU/ret.ll +++ test/CodeGen/AMDGPU/ret.ll @@ -77,6 +77,23 @@ ; GCN: .long 165580 +; GCN-NEXT: .long 2081 +; GCN-NEXT: .long 165584 +; GCN-NEXT: .long 2081 +; GCN-LABEL: {{^}}ps_input_ena_pos_w: +; GCN-DAG: v_mov_b32_e32 v0, v4 +; GCN-DAG: v_mov_b32_e32 v1, v2 +; GCN: v_mov_b32_e32 v2, v3 +; GCN-NOT: s_endpgm +define {float, <2 x float>} @ps_input_ena_pos_w([9 x <16 x i8>] addrspace(2)* byval, i32 inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #1 { + %f = bitcast <2 x i32> %8 to <2 x float> + %s = insertvalue {float, <2 x float>} undef, float %14, 0 + %s1 = insertvalue {float, <2 x float>} %s, <2 x float> %f, 1 + ret {float, <2 x float>} %s1 +} + + +; GCN: .long 165580 ; GCN-NEXT: .long 562 ; GCN-NEXT: .long 165584 ; GCN-NEXT: .long 563