diff --git a/libc/src/__support/RPC/rpc.h b/libc/src/__support/RPC/rpc.h --- a/libc/src/__support/RPC/rpc.h +++ b/libc/src/__support/RPC/rpc.h @@ -60,7 +60,7 @@ // of thumb is that you should have at least as many ports as possible // concurrent work items on the GPU to mitigate the lack offorward // progress guarantees on the GPU. -constexpr uint64_t DEFAULT_PORT_COUNT = 64; +constexpr uint64_t DEFAULT_PORT_COUNT = 512; /// A common process used to synchronize communication between a client and a /// server. The process contains a read-only inbox and a write-only outbox used @@ -87,7 +87,9 @@ cpp::Atomic *outbox; Packet *packet; - cpp::Atomic lock[DEFAULT_PORT_COUNT] = {0}; + // We use a bitfield to store the locks. + static constexpr uint32_t BITFIELD_SIZE = sizeof(uint32_t) * 8; + cpp::Atomic lock[DEFAULT_PORT_COUNT / sizeof(uint32_t)] = {0}; /// Initialize the communication channels. LIBC_INLINE void reset(uint64_t port_count, void *buffer) { @@ -158,10 +160,9 @@ /// Attempt to claim the lock at index. Return true on lock taken. /// lane_mask is a bitmap of the threads in the warp that would hold the - /// single lock on success, e.g. the result of gpu::get_lane_mask() - /// The lock is held when the zeroth bit of the uint32_t at lock[index] - /// is set, and available when that bit is clear. Bits [1, 32) are zero. - /// Or with one is a no-op when the lock is already held. + /// single lock on success, e.g. the result of gpu::get_lane_mask(). + /// The lock is held when the nth bit of the lock bitfield is set, otherwise + /// it is availible. [[clang::convergent]] LIBC_INLINE bool try_lock(uint64_t lane_mask, uint64_t index) { // On amdgpu, test and set to lock[index] and a sync_lane would suffice @@ -173,11 +174,10 @@ // succeed in taking the lock, as otherwise it will leak. This is handled // by making threads which are not in lane_mask or with 0, a no-op. uint32_t id = gpu::get_lane_id(); - bool id_in_lane_mask = lane_mask & (1ul << id); + bool id_in_lane_mask = lane_mask & (1u << id); // All threads in the warp call fetch_or. Possibly at the same time. - bool before = - lock[index].fetch_or(id_in_lane_mask, cpp::MemoryOrder::RELAXED); + bool before = set_nth(lock, index, id_in_lane_mask); uint64_t packed = gpu::ballot(lane_mask, before); // If every bit set in lane_mask is also set in packed, every single thread @@ -212,12 +212,11 @@ // Wait for other threads in the warp to finish using the lock gpu::sync_lane(lane_mask); - // Use exactly one thread to clear the bit at position 0 in lock[index] - // Must restrict to a single thread to avoid one thread dropping the lock, - // then an unrelated warp claiming the lock, then a second thread in this - // warp dropping the lock again. - uint32_t and_mask = ~(rpc::is_first_lane(lane_mask) ? 1 : 0); - lock[index].fetch_and(and_mask, cpp::MemoryOrder::RELAXED); + // Use exactly one thread to clear the associated lock bit. Must restrict + // to a single thread to avoid one thread dropping the lock, then an + // unrelated warp claiming the lock, then a second thread in this warp + // dropping the lock again. + clear_nth(lock, index, rpc::is_first_lane(lane_mask)); gpu::sync_lane(lane_mask); } @@ -245,6 +244,25 @@ LIBC_INLINE static constexpr uint64_t buffer_offset(uint64_t port_count) { return align_up(2 * mailbox_bytes(port_count), alignof(Packet)); } + + /// Conditionally set the n-th bit in the atomic bitfield. + LIBC_INLINE static constexpr uint32_t set_nth(cpp::Atomic *bits, + uint64_t index, bool cond) { + const uint32_t slot = index / (sizeof(uint32_t) * 8); + const uint32_t bit = index % (sizeof(uint32_t) * 8); + return bits[slot].fetch_or(cond << bit, cpp::MemoryOrder::RELAXED) & + (1u << bit); + } + + /// Conditionally clear the n-th bit in the atomic bitfield. + LIBC_INLINE static constexpr uint32_t clear_nth(cpp::Atomic *bits, + uint64_t index, bool cond) { + const uint32_t slot = index / (sizeof(uint32_t) * 8); + const uint32_t bit = index % (sizeof(uint32_t) * 8); + return bits[slot].fetch_and(-1u ^ (cond << bit), + cpp::MemoryOrder::RELAXED) & + (1u << bit); + } }; /// Invokes a function accross every active buffer across the total lane size. diff --git a/libc/utils/gpu/server/rpc_server.h b/libc/utils/gpu/server/rpc_server.h --- a/libc/utils/gpu/server/rpc_server.h +++ b/libc/utils/gpu/server/rpc_server.h @@ -18,7 +18,7 @@ #endif /// The maxium number of ports that can be opened for any server. -const uint64_t RPC_MAXIMUM_PORT_COUNT = 64; +const uint64_t RPC_MAXIMUM_PORT_COUNT = 512; /// The symbol name associated with the client for use with the LLVM C library /// implementation.