diff --git a/clang/include/clang/Basic/DiagnosticSemaKinds.td b/clang/include/clang/Basic/DiagnosticSemaKinds.td --- a/clang/include/clang/Basic/DiagnosticSemaKinds.td +++ b/clang/include/clang/Basic/DiagnosticSemaKinds.td @@ -11752,6 +11752,8 @@ "attribute %0 only applies to a field or parameter of type '%1'">; def err_hlsl_attr_invalid_ast_node : Error< "attribute %0 only applies to %1">; +def err_hlsl_entry_shader_attr_mismatch : Error< + "%0 attribute on entry function does not match the pipeline stage">; def err_hlsl_numthreads_argument_oor : Error<"argument '%select{X|Y|Z}0' to numthreads attribute cannot exceed %1">; def err_hlsl_numthreads_invalid : Error<"total number of threads cannot exceed %0">; def err_hlsl_missing_numthreads : Error<"missing numthreads attribute for %0 shader entry">; diff --git a/clang/lib/Sema/SemaDecl.cpp b/clang/lib/Sema/SemaDecl.cpp --- a/clang/lib/Sema/SemaDecl.cpp +++ b/clang/lib/Sema/SemaDecl.cpp @@ -10205,14 +10205,19 @@ CheckHLSLEntryPoint(NewFD); if (!NewFD->isInvalidDecl()) { auto Env = TargetInfo.getTriple().getEnvironment(); - AttributeCommonInfo AL(NewFD->getBeginLoc()); HLSLShaderAttr::ShaderType ShaderType = static_cast( hlsl::getStageFromEnvironment(Env)); // To share code with HLSLShaderAttr, add HLSLShaderAttr to entry // function. - if (HLSLShaderAttr *Attr = mergeHLSLShaderAttr(NewFD, AL, ShaderType)) - NewFD->addAttr(Attr); + if (HLSLShaderAttr *NT = NewFD->getAttr()) { + if (NT->getType() != ShaderType) + Diag(NT->getLocation(), diag::err_hlsl_entry_shader_attr_mismatch) + << NT; + } else { + NewFD->addAttr(HLSLShaderAttr::Create(Context, ShaderType, + NewFD->getBeginLoc())); + } } } // HLSL does not support specifying an address space on a function return diff --git a/clang/test/SemaHLSL/entry_shader.hlsl b/clang/test/SemaHLSL/entry_shader.hlsl new file mode 100644 --- /dev/null +++ b/clang/test/SemaHLSL/entry_shader.hlsl @@ -0,0 +1,8 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"anyHit"' -verify +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"compute"' + +// expected-error@+1 {{'shader' attribute on entry function does not match the pipeline stage}} +[numthreads(1,1,1), shader(SHADER)] +void foo() { + +}