diff --git a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h --- a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h +++ b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h @@ -528,7 +528,7 @@ AllocationDetails *FindAllocByID(Stream &strm, const uint32_t alloc_id); - std::shared_ptr GetAllocationData(AllocationDetails *alloc, + std::shared_ptr GetAllocationData(AllocationDetails *alloc, StackFrame *frame_ptr); void SetElementSize(Element &elem); @@ -538,7 +538,7 @@ void FindStructTypeName(Element &elem, StackFrame *frame_ptr); - size_t PopulateElementHeaders(const std::shared_ptr header_buffer, + size_t PopulateElementHeaders(const std::shared_ptr header_buffer, size_t offset, const Element &elem); size_t CalculateElementHeaderSize(const Element &elem); diff --git a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp --- a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp +++ b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp @@ -2346,7 +2346,7 @@ // Given an allocation, this function copies the allocation contents from // device into a buffer on the heap. Returning a shared pointer to the buffer // containing the data. -std::shared_ptr +std::shared_ptr RenderScriptRuntime::GetAllocationData(AllocationDetails *alloc, StackFrame *frame_ptr) { Log *log = GetLog(LLDBLog::Language); @@ -2368,7 +2368,7 @@ // Allocate a buffer to copy data into const uint32_t size = *alloc->size.get(); - std::shared_ptr buffer(new uint8_t[size]); + std::shared_ptr buffer(new uint8_t[size]); if (!buffer) { LLDB_LOGF(log, "%s - couldn't allocate a %" PRIu32 " byte buffer", __FUNCTION__, size); @@ -2557,7 +2557,7 @@ // saved to the file as the ElementHeader struct followed by offsets to the // structs of all the element's children. size_t RenderScriptRuntime::PopulateElementHeaders( - const std::shared_ptr header_buffer, size_t offset, + const std::shared_ptr header_buffer, size_t offset, const Element &elem) { // File struct for an element header with all the relevant details copied // from elem. We assume members are valid already. @@ -2661,7 +2661,7 @@ } // Read allocation into buffer of heap memory - const std::shared_ptr buffer = GetAllocationData(alloc, frame_ptr); + const std::shared_ptr buffer = GetAllocationData(alloc, frame_ptr); if (!buffer) { strm.Printf("Error: Couldn't read allocation data into buffer"); strm.EOL(); @@ -2695,7 +2695,7 @@ } // Create the headers describing the element type of the allocation. - std::shared_ptr element_header_buffer( + std::shared_ptr element_header_buffer( new uint8_t[element_header_size]); if (element_header_buffer == nullptr) { strm.Printf("Internal Error: Couldn't allocate %" PRIu64 @@ -3214,7 +3214,7 @@ __FUNCTION__, data_size); // Allocate a buffer to copy data into - std::shared_ptr buffer = GetAllocationData(alloc, frame_ptr); + std::shared_ptr buffer = GetAllocationData(alloc, frame_ptr); if (!buffer) { strm.Printf("Error: Couldn't read allocation data"); strm.EOL();