diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h --- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h @@ -13,15 +13,13 @@ __attribute__((clang_builtin_alias(__builtin_hlsl_wave_active_count_bits))) uint WaveActiveCountBits(bool bBit); -<<<<<<< HEAD -======= + // abs builtins __attribute__((clang_builtin_alias(__builtin_abs))) int abs(int In); __attribute__((clang_builtin_alias(__builtin_labs))) int64_t abs(int64_t In); __attribute__((clang_builtin_alias(__builtin_fabsf))) float abs(float In); __attribute__((clang_builtin_alias(__builtin_fabs))) double abs(double In); ->>>>>>> cb3f11ce6110 ([HLSL] add sqrt library function) #ifdef __HLSL_ENABLE_16_BIT __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int16_t abs(int16_t); @@ -40,7 +38,7 @@ half4 abs(half4); #endif -<<<<<<< HEAD + __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int abs(int); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int2 abs(int2); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) int3 abs(int3); @@ -69,7 +67,7 @@ double3 abs(double3); __attribute__((clang_builtin_alias(__builtin_elementwise_abs))) double4 abs(double4); -======= + // sqrt builtins __attribute__((clang_builtin_alias(__builtin_sqrt))) double sqrt(double In); __attribute__((clang_builtin_alias(__builtin_sqrtf))) float sqrt(float In); @@ -77,6 +75,6 @@ #ifdef __HLSL_ENABLE_16_BIT __attribute__((clang_builtin_alias(__builtin_sqrtf16))) half sqrt(half In); #endif ->>>>>>> cb3f11ce6110 ([HLSL] add sqrt library function) + #endif //_HLSL_HLSL_INTRINSICS_H_ diff --git a/clang/test/CodeGenHLSL/builtins/sqrt.hlsl b/clang/test/CodeGenHLSL/builtins/sqrt.hlsl --- a/clang/test/CodeGenHLSL/builtins/sqrt.hlsl +++ b/clang/test/CodeGenHLSL/builtins/sqrt.hlsl @@ -1,8 +1,8 @@ // RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ -// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \ +// RUN: dxil-pc-shadermodel6.2-library %s -fnative-half-type \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ -// RUN: dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \ +// RUN: dxil-pc-shadermodel6.2-library %s -emit-llvm -disable-llvm-passes \ // RUN: -o - | FileCheck %s --check-prefix=NO_HALF double sqrt_d(double x)