diff --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll --- a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll +++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll @@ -112,15 +112,15 @@ ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x float>, ptr [[LHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 1 ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 12 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 2 ; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x float>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 18 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 3 ; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x float>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 24 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 4 ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x float>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 30 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 5 ; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x float>, ptr [[VEC_GEP9]], align 4 ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> @@ -171,7 +171,7 @@ ; entry: %lhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) - %rhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %rhs_address, i64 6, i1 false, i32 1, i32 6) + %rhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 6) %result = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v6f32.v6f32(<6 x float> %lhs, <6 x float> %rhs, i32 1, i32 6, i32 1) ret <1 x float> %result } @@ -299,15 +299,15 @@ ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x double>, ptr [[LHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 1 ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 12 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 2 ; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x double>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 18 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 3 ; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x double>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 24 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 4 ; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x double>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 30 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 5 ; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x double>, ptr [[VEC_GEP9]], align 4 ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> zeroinitializer ; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> @@ -358,7 +358,7 @@ ; entry: %lhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) - %rhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %rhs_address, i64 6, i1 false, i32 1, i32 6) + %rhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 6) %result = tail call fast <1 x double> @llvm.matrix.multiply.v1f64.v6f64.v6f64(<6 x double> %lhs, <6 x double> %rhs, i32 1, i32 6, i32 1) ret <1 x double> %result } @@ -505,6 +505,99 @@ ; CHECK-NEXT: entry: ; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4 +; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4 +; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 7 +; CHECK-NEXT: [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> +; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> +; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]] +; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]] +; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]] +; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]] +; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]] +; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]] +; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]] +; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]] +; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]] +; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]] +; CHECK-NEXT: [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]] +; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]] +; CHECK-NEXT: [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7 +; CHECK-NEXT: [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]] +; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]] +; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> +; CHECK-NEXT: ret <1 x i32> [[TMP31]] +; +entry: + %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1) + %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 8) + %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) + ret <1 x i32> %result +} + +define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8_strided(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8_strided( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8 ; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 ; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 16