diff --git a/llvm/include/llvm/IR/CallingConv.h b/llvm/include/llvm/IR/CallingConv.h --- a/llvm/include/llvm/IR/CallingConv.h +++ b/llvm/include/llvm/IR/CallingConv.h @@ -41,38 +41,38 @@ /// possible (e.g. by passing things in registers). Fast = 8, - // Cold - This calling convention attempts to make code in the caller as - // efficient as possible under the assumption that the call is not commonly - // executed. As such, these calls often preserve all registers so that the - // call does not break any live ranges in the caller side. + /// Cold - This calling convention attempts to make code in the caller as + /// efficient as possible under the assumption that the call is not commonly + /// executed. As such, these calls often preserve all registers so that the + /// call does not break any live ranges in the caller side. Cold = 9, - // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). + /// GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). GHC = 10, - // HiPE - Calling convention used by the High-Performance Erlang Compiler - // (HiPE). + /// HiPE - Calling convention used by the High-Performance Erlang Compiler + /// (HiPE). HiPE = 11, - // WebKit JS - Calling convention for stack based JavaScript calls + /// WebKit JS - Calling convention for stack based JavaScript calls WebKit_JS = 12, - // AnyReg - Calling convention for dynamic register based calls (e.g. - // stackmap and patchpoint intrinsics). + /// AnyReg - Calling convention for dynamic register based calls (e.g. + /// stackmap and patchpoint intrinsics). AnyReg = 13, - // PreserveMost - Calling convention for runtime calls that preserves most - // registers. + /// PreserveMost - Calling convention for runtime calls that preserves most + /// registers. PreserveMost = 14, - // PreserveAll - Calling convention for runtime calls that preserves - // (almost) all registers. + /// PreserveAll - Calling convention for runtime calls that preserves + /// (almost) all registers. PreserveAll = 15, - // Swift - Calling convention for Swift. + /// Swift - Calling convention for Swift. Swift = 16, - // CXX_FAST_TLS - Calling convention for access functions. + /// CXX_FAST_TLS - Calling convention for access functions. CXX_FAST_TLS = 17, /// Tail - This calling convention attemps to make calls as fast as @@ -91,8 +91,8 @@ /// clean up their stack. SwiftTail = 20, - // Target - This is the start of the target-specific calling conventions, - // e.g. fastcall and thiscall on X86. + /// Target - This is the start of the target-specific calling conventions, + /// e.g. fastcall and thiscall on X86. FirstTargetCC = 64, /// X86_StdCall - stdcall is the calling conventions mostly used by the @@ -235,7 +235,7 @@ /// shader if tessellation is in use, or otherwise the vertex shader. AMDGPU_ES = 96, - // Calling convention between AArch64 Advanced SIMD functions + /// Calling convention between AArch64 Advanced SIMD functions AArch64_VectorCall = 97, /// Calling convention between AArch64 SVE functions