diff --git a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp --- a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp +++ b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp @@ -876,7 +876,15 @@ LowerMatrixMultiplyFused(CI, FusedInsts); Changed = !FusedInsts.empty(); - // Third, lower remaining instructions with shape information. + // Third, try to lower any dot products + for (CallInst *CI : MaybeFusableInsts) { + if (FusedInsts.find(CI) != FusedInsts.end()) // skip if already fused + continue; + lowerDotProduct(CI, FusedInsts, getFastMathFlags(CI)); + } + Changed = !FusedInsts.empty(); + + // Fourth, lower remaining instructions with shape information. for (Instruction *Inst : MatrixInsts) { if (FusedInsts.count(Inst)) continue; @@ -1203,6 +1211,125 @@ } } + void lowerDotProduct(CallInst *MatMul, + SmallPtrSet &FusedInsts, + FastMathFlags FMF) { + ShapeInfo LShape(MatMul->getArgOperand(2), MatMul->getArgOperand(3)); + ShapeInfo RShape(MatMul->getArgOperand(3), MatMul->getArgOperand(4)); + + if (LShape.NumRows != 1 || RShape.NumColumns != 1) { // not a dot product + return; + } + + Value *LHS = MatMul->getArgOperand(0); + Value *RHS = MatMul->getArgOperand(1); + + // Separate functions for floating point and integer computations + Type *ElementType = cast(LHS->getType())->getElementType(); + bool integerOperands = ElementType->isIntegerTy(); + Function *Reduce, *Add; + int AddOpCode; + if (integerOperands) { + Reduce = Intrinsic::getDeclaration( + Func.getParent(), Intrinsic::vector_reduce_add, LHS->getType()); + Add = Intrinsic::getDeclaration(Func.getParent(), Instruction::Add, + ElementType); + AddOpCode = Instruction::Add; + } else { + Reduce = Intrinsic::getDeclaration( + Func.getParent(), Intrinsic::vector_reduce_fadd, LHS->getType()); + Add = Intrinsic::getDeclaration(Func.getParent(), Instruction::FAdd, + ElementType); + AddOpCode = Instruction::FAdd; + if (!FMF.allowReassoc()) { + return; + } // reassociation required for vector.reduce.fadd + } + + // Check that dot product lowering is profitable + FastMathFlags FMFReassoc; + FMFReassoc.setAllowReassoc(); + auto ReductionCost = TTI.getArithmeticReductionCost( + AddOpCode, cast(LHS->getType()), FMFReassoc); + auto SequentialAddCost = + TTI.getArithmeticInstrCost(AddOpCode, Add->getType()) * + (LShape.NumColumns - 1); + if (ReductionCost >= SequentialAddCost) { + return; + } + + // lambda which functions as dyn_cast + auto getBuiltinLoad = [](Value *Val) -> CallInst * { + CallInst *CI = dyn_cast(Val); + if (CI && CI->getCalledFunction()->getName().startswith( + "llvm.matrix.column.major.load")) { + return CI; + } + return nullptr; + }; + + // Since row vectors loads have to be lowered differently, matmul must be + // the only user + CallInst *LHSBuiltinLoad = getBuiltinLoad(LHS); + if (LHSBuiltinLoad || isa(LHS)) { + if (LHS->hasOneUse()) + FusedInsts.insert(cast(LHS)); + else + return; + } + + CallInst *RHSBuiltinLoad = getBuiltinLoad(RHS); + if (RHSBuiltinLoad || isa(RHS)) { + if (RHS->hasOneUse()) + FusedInsts.insert(cast(RHS)); + else + return; + } + FusedInsts.insert(MatMul); + IRBuilder<> Builder(MatMul); + // If vector uses the builtin load, lower to a LoadInst + if (LHSBuiltinLoad) { + LHS = + Builder.CreateLoad(LHS->getType(), LHSBuiltinLoad->getArgOperand(0)); + } + + if (RHSBuiltinLoad) { + RHS = + Builder.CreateLoad(RHS->getType(), RHSBuiltinLoad->getArgOperand(0)); + } + + // Insert mul/fmul and llvm.vector.reduce.fadd + Value *Mul = integerOperands ? Builder.CreateMul(LHS, RHS) + : Builder.CreateFMul(LHS, RHS); + + Value *Result; + if (integerOperands) { + Result = Builder.CreateCall(Reduce, {Mul}); + } else { + Result = Builder.CreateCall( + Reduce, {ConstantFP::get( + cast(LHS->getType())->getElementType(), 0.0), + Mul}); + cast(Result)->setFastMathFlags(FMF); + } + + // pack scalar back into a matrix and then replace matmul inst + Result = Builder.CreateInsertElement(PoisonValue::get(MatMul->getType()), + Result, uint64_t(0)); + MatMul->replaceAllUsesWith(Result); + MatMul->eraseFromParent(); + + // Remove BuiltinLoad if we already generated a LoadInst for it + if (LHSBuiltinLoad) { + LHSBuiltinLoad->eraseFromParent(); + } + if (RHSBuiltinLoad) { + RHSBuiltinLoad->eraseFromParent(); + } + + return; + } + /// Compute \p Result += \p A * \p B for input matrices with left-associating /// addition. /// diff --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll --- a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll +++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll @@ -5,46 +5,10 @@ define <1 x float> @dotproduct_float_v6(<6 x float> %a, <6 x float> %b) { ; CHECK-LABEL: @dotproduct_float_v6( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[A:%.*]], <6 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <6 x float> [[B:%.*]], <6 x float> poison, <6 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x float> [[SPLIT1]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK7]], <1 x float> [[SPLAT_SPLAT9]], <1 x float> [[TMP1]]) -; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x float> [[SPLIT2]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT11]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK10]], <1 x float> [[SPLAT_SPLAT12]], <1 x float> [[TMP3]]) -; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x float> [[SPLIT3]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK13]], <1 x float> [[SPLAT_SPLAT15]], <1 x float> [[TMP5]]) -; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x float> [[SPLIT4]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP7]]) -; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x float> [[SPLIT5]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK19]], <1 x float> [[SPLAT_SPLAT21]], <1 x float> [[TMP9]]) -; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x float> [[TMP11]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP12]], <1 x i32> -; CHECK-NEXT: ret <1 x float> [[TMP13]] +; CHECK-NEXT: [[TMP0:%.*]] = fmul <6 x float> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v6f32(float 0.000000e+00, <6 x float> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x float> [[TMP2]] ; entry: %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v6f32.v6f32(<6 x float> %a, <6 x float> %b, i32 1, i32 6, i32 1) @@ -77,28 +41,10 @@ define <1 x float> @dotproduct_float_v3(<3 x float> %a, <3 x float> %b) { ; CHECK-LABEL: @dotproduct_float_v3( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <3 x float> [[A:%.*]], <3 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <3 x float> [[B:%.*]], <3 x float> poison, <3 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <1 x float> [[SPLIT1]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT5]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK4]], <1 x float> [[SPLAT_SPLAT6]], <1 x float> [[TMP1]]) -; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x float> [[SPLIT2]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK7]], <1 x float> [[SPLAT_SPLAT9]], <1 x float> [[TMP3]]) -; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <1 x float> [[TMP5]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP6]], <1 x i32> -; CHECK-NEXT: ret <1 x float> [[TMP7]] +; CHECK-NEXT: [[TMP0:%.*]] = fmul <3 x float> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v3f32(float 0.000000e+00, <3 x float> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x float> [[TMP2]] ; entry: %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v3f32.v3f32(<3 x float> %a, <3 x float> %b, i32 1, i32 3, i32 1) @@ -110,64 +56,12 @@ define <1 x float> @intrinsic_column_major_load_dot_product_float_v6(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_float_v6( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x float>, ptr [[LHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 6 -; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 12 -; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x float>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 18 -; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x float>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 24 -; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x float>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 30 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x float>, ptr [[VEC_GEP9]], align 4 -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> -; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> [[COL_LOAD2]], <2 x i32> -; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x float> [[COL_LOAD4]], <1 x float> [[COL_LOAD6]], <2 x i32> -; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x float> [[COL_LOAD8]], <1 x float> [[COL_LOAD10]], <2 x i32> -; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP0]], <2 x float> [[TMP1]], <4 x i32> -; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <4 x i32> -; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> [[TMP4]], <6 x i32> -; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <6 x float> [[TMP5]], <6 x float> poison, <6 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x float> [[SPLIT11]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT18]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK17]], <1 x float> [[SPLAT_SPLAT19]], <1 x float> [[TMP7]]) -; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x float> [[SPLIT12]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT21]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK20]], <1 x float> [[SPLAT_SPLAT22]], <1 x float> [[TMP9]]) -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x float> [[SPLIT13]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT24]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK23]], <1 x float> [[SPLAT_SPLAT25]], <1 x float> [[TMP11]]) -; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x float> [[SPLIT14]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x float> poison, float [[TMP14]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT27]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK26]], <1 x float> [[SPLAT_SPLAT28]], <1 x float> [[TMP13]]) -; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x float> [[SPLIT15]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP16:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x float> poison, float [[TMP16]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT30]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP17:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK29]], <1 x float> [[SPLAT_SPLAT31]], <1 x float> [[TMP15]]) -; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x float> [[TMP17]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP18]], <1 x i32> -; CHECK-NEXT: ret <1 x float> [[TMP19]] +; CHECK-NEXT: [[TMP0:%.*]] = load <6 x float>, ptr [[LHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[TMP1:%.*]] = load <6 x float>, ptr [[RHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[TMP2:%.*]] = fmul <6 x float> [[TMP0]], [[TMP1]] +; CHECK-NEXT: [[TMP3:%.*]] = call fast float @llvm.vector.reduce.fadd.v6f32(float 0.000000e+00, <6 x float> [[TMP2]]) +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x float> poison, float [[TMP3]], i64 0 +; CHECK-NEXT: ret <1 x float> [[TMP4]] ; entry: %lhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) @@ -181,58 +75,12 @@ define <1 x float> @LoadInst_dot_product_float_v7(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @LoadInst_dot_product_float_v7( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x float>, ptr [[LHS_ADDRESS:%.*]], align 32 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 1 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 2 -; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x float>, ptr [[VEC_GEP2]], align 8 -; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 3 -; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x float>, ptr [[VEC_GEP4]], align 4 -; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x float>, ptr [[VEC_GEP6]], align 16 -; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 5 -; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x float>, ptr [[VEC_GEP8]], align 4 -; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 6 -; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x float>, ptr [[VEC_GEP10]], align 8 -; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x float>, ptr [[RHS_ADDRESS:%.*]], align 32 -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[COL_LOAD]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK13]], <1 x float> [[SPLAT_SPLAT15]], <1 x float> [[TMP1]]) -; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x float> [[COL_LOAD3]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP3]]) -; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x float> [[COL_LOAD5]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK19]], <1 x float> [[SPLAT_SPLAT21]], <1 x float> [[TMP5]]) -; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x float> [[COL_LOAD7]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT23]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK22]], <1 x float> [[SPLAT_SPLAT24]], <1 x float> [[TMP7]]) -; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x float> [[COL_LOAD9]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT26]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK25]], <1 x float> [[SPLAT_SPLAT27]], <1 x float> [[TMP9]]) -; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x float> [[COL_LOAD11]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT29]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK28]], <1 x float> [[SPLAT_SPLAT30]], <1 x float> [[TMP11]]) -; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x float> [[TMP13]], <1 x float> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP14]], <1 x i32> -; CHECK-NEXT: ret <1 x float> [[TMP15]] +; CHECK-NEXT: [[LHS:%.*]] = load <7 x float>, ptr [[LHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[RHS:%.*]] = load <7 x float>, ptr [[RHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[TMP0:%.*]] = fmul <7 x float> [[LHS]], [[RHS]] +; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v7f32(float 0.000000e+00, <7 x float> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x float> [[TMP2]] ; entry: %lhs = load <7 x float>, ptr %lhs_address @@ -246,46 +94,10 @@ define <1 x double> @dotproduct_double_v6(<6 x double> %a, <6 x double> %b) { ; CHECK-LABEL: @dotproduct_double_v6( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x double> [[A:%.*]], <6 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <6 x double> [[B:%.*]], <6 x double> poison, <6 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[SPLIT]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x double> [[SPLIT1]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT8]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK7]], <1 x double> [[SPLAT_SPLAT9]], <1 x double> [[TMP1]]) -; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x double> [[SPLIT2]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x double> poison, double [[TMP4]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT11]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK10]], <1 x double> [[SPLAT_SPLAT12]], <1 x double> [[TMP3]]) -; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x double> [[SPLIT3]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK13]], <1 x double> [[SPLAT_SPLAT15]], <1 x double> [[TMP5]]) -; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x double> [[SPLIT4]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP7]]) -; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x double> [[SPLIT5]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK19]], <1 x double> [[SPLAT_SPLAT21]], <1 x double> [[TMP9]]) -; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x double> [[TMP11]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP12]], <1 x i32> -; CHECK-NEXT: ret <1 x double> [[TMP13]] +; CHECK-NEXT: [[TMP0:%.*]] = fmul <6 x double> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP1:%.*]] = call fast double @llvm.vector.reduce.fadd.v6f64(double 0.000000e+00, <6 x double> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x double> poison, double [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x double> [[TMP2]] ; entry: %c = tail call fast <1 x double> @llvm.matrix.multiply.v1f64.v6f64.v6f64(<6 x double> %a, <6 x double> %b, i32 1, i32 6, i32 1) @@ -297,64 +109,12 @@ define <1 x double> @intrinsic_column_major_load_dot_product_double_v6(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_double_v6( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x double>, ptr [[LHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 6 -; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 12 -; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x double>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 18 -; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x double>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 24 -; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x double>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 30 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x double>, ptr [[VEC_GEP9]], align 4 -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> -; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x double> [[COL_LOAD1]], <1 x double> [[COL_LOAD2]], <2 x i32> -; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x double> [[COL_LOAD4]], <1 x double> [[COL_LOAD6]], <2 x i32> -; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x double> [[COL_LOAD8]], <1 x double> [[COL_LOAD10]], <2 x i32> -; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> [[TMP1]], <4 x i32> -; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> poison, <4 x i32> -; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <6 x i32> -; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> poison, <6 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[SPLIT]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x double> [[SPLIT11]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT18]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK17]], <1 x double> [[SPLAT_SPLAT19]], <1 x double> [[TMP7]]) -; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x double> [[SPLIT12]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT21]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK20]], <1 x double> [[SPLAT_SPLAT22]], <1 x double> [[TMP9]]) -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x double> [[SPLIT13]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT24]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK23]], <1 x double> [[SPLAT_SPLAT25]], <1 x double> [[TMP11]]) -; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x double> [[SPLIT14]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x double> poison, double [[TMP14]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT27]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK26]], <1 x double> [[SPLAT_SPLAT28]], <1 x double> [[TMP13]]) -; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x double> [[SPLIT15]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP16:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x double> poison, double [[TMP16]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT30]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP17:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK29]], <1 x double> [[SPLAT_SPLAT31]], <1 x double> [[TMP15]]) -; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x double> [[TMP17]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP18]], <1 x i32> -; CHECK-NEXT: ret <1 x double> [[TMP19]] +; CHECK-NEXT: [[TMP0:%.*]] = load <6 x double>, ptr [[LHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[TMP1:%.*]] = load <6 x double>, ptr [[RHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[TMP2:%.*]] = fmul <6 x double> [[TMP0]], [[TMP1]] +; CHECK-NEXT: [[TMP3:%.*]] = call fast double @llvm.vector.reduce.fadd.v6f64(double 0.000000e+00, <6 x double> [[TMP2]]) +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x double> poison, double [[TMP3]], i64 0 +; CHECK-NEXT: ret <1 x double> [[TMP4]] ; entry: %lhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) @@ -368,58 +128,12 @@ define <1 x double> @LoadInst_dot_product_double_v7(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @LoadInst_dot_product_double_v7( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x double>, ptr [[LHS_ADDRESS:%.*]], align 64 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 1 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 8 -; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 2 -; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x double>, ptr [[VEC_GEP2]], align 16 -; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 3 -; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x double>, ptr [[VEC_GEP4]], align 8 -; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x double>, ptr [[VEC_GEP6]], align 32 -; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 5 -; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x double>, ptr [[VEC_GEP8]], align 8 -; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 6 -; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x double>, ptr [[VEC_GEP10]], align 16 -; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x double>, ptr [[RHS_ADDRESS:%.*]], align 64 -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[COL_LOAD]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x double> [[COL_LOAD1]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK13]], <1 x double> [[SPLAT_SPLAT15]], <1 x double> [[TMP1]]) -; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x double> [[COL_LOAD3]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP4]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP3]]) -; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x double> [[COL_LOAD5]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK19]], <1 x double> [[SPLAT_SPLAT21]], <1 x double> [[TMP5]]) -; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x double> [[COL_LOAD7]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT23]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK22]], <1 x double> [[SPLAT_SPLAT24]], <1 x double> [[TMP7]]) -; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x double> [[COL_LOAD9]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT26]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK25]], <1 x double> [[SPLAT_SPLAT27]], <1 x double> [[TMP9]]) -; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x double> [[COL_LOAD11]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT29]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK28]], <1 x double> [[SPLAT_SPLAT30]], <1 x double> [[TMP11]]) -; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x double> [[TMP13]], <1 x double> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP14]], <1 x i32> -; CHECK-NEXT: ret <1 x double> [[TMP15]] +; CHECK-NEXT: [[LHS:%.*]] = load <7 x double>, ptr [[LHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[RHS:%.*]] = load <7 x double>, ptr [[RHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[TMP0:%.*]] = fmul <7 x double> [[LHS]], [[RHS]] +; CHECK-NEXT: [[TMP1:%.*]] = call fast double @llvm.vector.reduce.fadd.v7f64(double 0.000000e+00, <7 x double> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x double> poison, double [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x double> [[TMP2]] ; entry: %lhs = load <7 x double>, ptr %lhs_address @@ -433,65 +147,10 @@ define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { ; CHECK-LABEL: @dotproduct_i64_v8( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] -; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] -; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] -; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] -; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] -; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] -; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] -; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] -; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] -; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] -; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] -; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] -; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 -; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] -; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] -; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> -; CHECK-NEXT: ret <1 x i64> [[TMP24]] +; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i64> [[A:%.*]], [[B:%.*]] +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.vector.reduce.add.v8i64(<8 x i64> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i64> poison, i64 [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x i64> [[TMP2]] ; entry: %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) @@ -503,88 +162,12 @@ define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8 -; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 16 -; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 24 -; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 32 -; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 40 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4 -; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 48 -; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4 -; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 56 -; CHECK-NEXT: [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4 -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> -; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> -; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> -; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> -; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> -; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> -; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> -; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]] -; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]] -; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]] -; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]] -; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]] -; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]] -; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]] -; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]] -; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]] -; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]] -; CHECK-NEXT: [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]] -; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]] -; CHECK-NEXT: [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7 -; CHECK-NEXT: [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]] -; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]] -; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> -; CHECK-NEXT: ret <1 x i32> [[TMP31]] +; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[TMP1:%.*]] = load <8 x i32>, ptr [[RHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[TMP2:%.*]] = mul <8 x i32> [[TMP0]], [[TMP1]] +; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP2]]) +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 +; CHECK-NEXT: ret <1 x i32> [[TMP4]] ; entry: %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1) @@ -599,56 +182,12 @@ define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { ; CHECK-LABEL: @LoadInst_dot_product_i16_v6( ; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2 -; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2 -; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4 -; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3 -; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2 -; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8 -; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5 -; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]] -; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]] -; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]] -; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]] -; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]] -; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]] -; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]] -; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]] -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i32 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]] -; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]] -; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> -; CHECK-NEXT: ret <1 x i16> [[TMP18]] +; CHECK-NEXT: [[LHS:%.*]] = load <6 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[RHS:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[TMP0:%.*]] = mul <6 x i16> [[LHS]], [[RHS]] +; CHECK-NEXT: [[TMP1:%.*]] = call i16 @llvm.vector.reduce.add.v6i16(<6 x i16> [[TMP0]]) +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i16> poison, i16 [[TMP1]], i64 0 +; CHECK-NEXT: ret <1 x i16> [[TMP2]] ; entry: %lhs = load <6 x i16>, ptr %lhs_address