diff --git a/clang/docs/ReleaseNotes.rst b/clang/docs/ReleaseNotes.rst --- a/clang/docs/ReleaseNotes.rst +++ b/clang/docs/ReleaseNotes.rst @@ -72,6 +72,11 @@ array bounds lead to flexible array members. The option yields more accurate ``__builtin_object_size`` and ``__builtin_dynamic_object_size`` results in most cases but may be overly conservative for some legacy code. +- Experimental support for HLSL has been added. The implementation is + incomplete and highly experimental. For more information about the ongoing + work to support HLSL see the `documentation + `_, or the `GitHub project + `_. Bug Fixes --------- diff --git a/llvm/docs/ReleaseNotes.rst b/llvm/docs/ReleaseNotes.rst --- a/llvm/docs/ReleaseNotes.rst +++ b/llvm/docs/ReleaseNotes.rst @@ -113,6 +113,16 @@ * ... +Changes to the DirectX Backend +------------------------------ + +* DirectX has been added as an experimental target. Specify + ``-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=DirectX`` in your CMake configuration + to enable it. The target is not packaged in pre-built binaries. +* The DirectX backend supports the ``dxil`` architecture which is based on LLVM + 3.6 IR encoded as bitcode and is the format used for DirectX GPU Shader + programs. + Changes to the Hexagon Backend ------------------------------