diff --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll new file mode 100644 --- /dev/null +++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll @@ -0,0 +1,660 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; REQUIRES: aarch64-registered-target +; RUN: opt -passes='lower-matrix-intrinsics' -mtriple=arm64-apple-iphoneos -S < %s | FileCheck %s + +define <1 x float> @dotproduct_float_v6(<6 x float> %a, <6 x float> %b) { +; CHECK-LABEL: @dotproduct_float_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[A:%.*]], <6 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <6 x float> [[A]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <6 x float> [[B:%.*]], <6 x float> poison, <6 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x float> [[SPLIT1]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK7]], <1 x float> [[SPLAT_SPLAT9]], <1 x float> [[TMP1]]) +; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x float> [[SPLIT2]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT11]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK10]], <1 x float> [[SPLAT_SPLAT12]], <1 x float> [[TMP3]]) +; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x float> [[SPLIT3]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK13]], <1 x float> [[SPLAT_SPLAT15]], <1 x float> [[TMP5]]) +; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x float> [[SPLIT4]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP7]]) +; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x float> [[SPLIT5]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x float> [[SPLIT6]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK19]], <1 x float> [[SPLAT_SPLAT21]], <1 x float> [[TMP9]]) +; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x float> [[TMP11]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP12]], <1 x i32> +; CHECK-NEXT: ret <1 x float> [[TMP13]] +; +entry: + %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v6f32.v6f32(<6 x float> %a, <6 x float> %b, i32 1, i32 6, i32 1) + ret <1 x float> %c +} + +declare <1 x float> @llvm.matrix.multiply.v1f32.v6f32.v6f32(<6 x float>, <6 x float>, i32, i32, i32) + +define <1 x float> @dotproduct_float_v1(<1 x float> %a, <1 x float> %b) { +; CHECK-LABEL: @dotproduct_float_v1( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <1 x float> [[A:%.*]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <1 x float> [[B:%.*]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <1 x float> [[SPLIT1]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x float> [[TMP1]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP2]], <1 x i32> +; CHECK-NEXT: ret <1 x float> [[TMP3]] +; +entry: + %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v1f32.v1f32(<1 x float> %a, <1 x float> %b, i32 1, i32 1, i32 1) + ret <1 x float> %c +} + +declare <1 x float> @llvm.matrix.multiply.v1f32.v1f32.v1f32(<1 x float>, <1 x float>, i32, i32, i32) + +define <1 x float> @dotproduct_float_v3(<3 x float> %a, <3 x float> %b) { +; CHECK-LABEL: @dotproduct_float_v3( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <3 x float> [[A:%.*]], <3 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <3 x float> [[B:%.*]], <3 x float> poison, <3 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <1 x float> [[SPLIT1]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT5]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK4]], <1 x float> [[SPLAT_SPLAT6]], <1 x float> [[TMP1]]) +; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x float> [[SPLIT2]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK7]], <1 x float> [[SPLAT_SPLAT9]], <1 x float> [[TMP3]]) +; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <1 x float> [[TMP5]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP6]], <1 x i32> +; CHECK-NEXT: ret <1 x float> [[TMP7]] +; +entry: + %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v3f32.v3f32(<3 x float> %a, <3 x float> %b, i32 1, i32 3, i32 1) + ret <1 x float> %c +} + +declare <1 x float> @llvm.matrix.multiply.v1f32.v3f32.v3f32(<3 x float>, <3 x float>, i32, i32, i32) + +define <1 x float> @intrinsic_column_major_load_dot_product_float_v6(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_float_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x float>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 12 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x float>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 18 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x float>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 24 +; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x float>, ptr [[VEC_GEP7]], align 4 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr float, ptr [[RHS_ADDRESS]], i64 30 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x float>, ptr [[VEC_GEP9]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <6 x float> [[COL_LOAD]], <6 x float> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x float> [[COL_LOAD4]], <1 x float> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x float> [[COL_LOAD8]], <1 x float> [[COL_LOAD10]], <2 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP0]], <2 x float> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> [[TMP4]], <6 x i32> +; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <6 x float> [[TMP5]], <6 x float> poison, <6 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x float> [[SPLIT11]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT18]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK17]], <1 x float> [[SPLAT_SPLAT19]], <1 x float> [[TMP7]]) +; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x float> [[SPLIT12]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT21]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK20]], <1 x float> [[SPLAT_SPLAT22]], <1 x float> [[TMP9]]) +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x float> [[SPLIT13]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT24]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK23]], <1 x float> [[SPLAT_SPLAT25]], <1 x float> [[TMP11]]) +; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x float> [[SPLIT14]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x float> poison, float [[TMP14]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT27]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK26]], <1 x float> [[SPLAT_SPLAT28]], <1 x float> [[TMP13]]) +; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x float> [[SPLIT15]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP16:%.*]] = extractelement <6 x float> [[SPLIT16]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x float> poison, float [[TMP16]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT30]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP17:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK29]], <1 x float> [[SPLAT_SPLAT31]], <1 x float> [[TMP15]]) +; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x float> [[TMP17]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP18]], <1 x i32> +; CHECK-NEXT: ret <1 x float> [[TMP19]] +; +entry: + %lhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) + %rhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %rhs_address, i64 6, i1 false, i32 1, i32 6) + %result = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v6f32.v6f32(<6 x float> %lhs, <6 x float> %rhs, i32 1, i32 6, i32 1) + ret <1 x float> %result +} + +declare <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4, i64, i1, i32, i32) + +define <1 x float> @LoadInst_dot_product_float_v7(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @LoadInst_dot_product_float_v7( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x float>, ptr [[LHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x float>, ptr [[VEC_GEP2]], align 8 +; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x float>, ptr [[VEC_GEP4]], align 4 +; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x float>, ptr [[VEC_GEP6]], align 16 +; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x float>, ptr [[VEC_GEP8]], align 4 +; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x float>, ptr [[VEC_GEP10]], align 8 +; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x float>, ptr [[RHS_ADDRESS:%.*]], align 32 +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[COL_LOAD]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK13]], <1 x float> [[SPLAT_SPLAT15]], <1 x float> [[TMP1]]) +; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x float> [[COL_LOAD3]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP3]]) +; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x float> [[COL_LOAD5]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK19]], <1 x float> [[SPLAT_SPLAT21]], <1 x float> [[TMP5]]) +; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x float> [[COL_LOAD7]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT23]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK22]], <1 x float> [[SPLAT_SPLAT24]], <1 x float> [[TMP7]]) +; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x float> [[COL_LOAD9]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT26]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK25]], <1 x float> [[SPLAT_SPLAT27]], <1 x float> [[TMP9]]) +; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x float> [[COL_LOAD11]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT29]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK28]], <1 x float> [[SPLAT_SPLAT30]], <1 x float> [[TMP11]]) +; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x float> [[TMP13]], <1 x float> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP14]], <1 x i32> +; CHECK-NEXT: ret <1 x float> [[TMP15]] +; +entry: + %lhs = load <7 x float>, ptr %lhs_address + %rhs = load <7 x float>, ptr %rhs_address + %c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v7f32.v7f32(<7 x float> %lhs, <7 x float> %rhs, i32 1, i32 7, i32 1) + ret <1 x float> %c +} + +declare <1 x float> @llvm.matrix.multiply.v1f32.v7f32.v7f32(<7 x float>, <7 x float>, i32, i32, i32) + +define <1 x double> @dotproduct_double_v6(<6 x double> %a, <6 x double> %b) { +; CHECK-LABEL: @dotproduct_double_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x double> [[A:%.*]], <6 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <6 x double> [[A]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <6 x double> [[B:%.*]], <6 x double> poison, <6 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[SPLIT]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x double> [[SPLIT1]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT8]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK7]], <1 x double> [[SPLAT_SPLAT9]], <1 x double> [[TMP1]]) +; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x double> [[SPLIT2]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x double> poison, double [[TMP4]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT11]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK10]], <1 x double> [[SPLAT_SPLAT12]], <1 x double> [[TMP3]]) +; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x double> [[SPLIT3]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK13]], <1 x double> [[SPLAT_SPLAT15]], <1 x double> [[TMP5]]) +; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x double> [[SPLIT4]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP7]]) +; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x double> [[SPLIT5]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x double> [[SPLIT6]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK19]], <1 x double> [[SPLAT_SPLAT21]], <1 x double> [[TMP9]]) +; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x double> [[TMP11]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP12]], <1 x i32> +; CHECK-NEXT: ret <1 x double> [[TMP13]] +; +entry: + %c = tail call fast <1 x double> @llvm.matrix.multiply.v1f64.v6f64.v6f64(<6 x double> %a, <6 x double> %b, i32 1, i32 6, i32 1) + ret <1 x double> %c +} + +declare <1 x double> @llvm.matrix.multiply.v1f64.v6f64.v6f64(<6 x double>, <6 x double>, i32, i32, i32) + +define <1 x double> @intrinsic_column_major_load_dot_product_double_v6(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_double_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x double>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 12 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x double>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 18 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x double>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 24 +; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x double>, ptr [[VEC_GEP7]], align 4 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr double, ptr [[RHS_ADDRESS]], i64 30 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x double>, ptr [[VEC_GEP9]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT11:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT12:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT13:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT14:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <6 x double> [[COL_LOAD]], <6 x double> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x double> [[COL_LOAD1]], <1 x double> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x double> [[COL_LOAD4]], <1 x double> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x double> [[COL_LOAD8]], <1 x double> [[COL_LOAD10]], <2 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> poison, <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <6 x i32> +; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> poison, <6 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[SPLIT]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x double> [[SPLIT11]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT18]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK17]], <1 x double> [[SPLAT_SPLAT19]], <1 x double> [[TMP7]]) +; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x double> [[SPLIT12]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT21]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK20]], <1 x double> [[SPLAT_SPLAT22]], <1 x double> [[TMP9]]) +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x double> [[SPLIT13]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT24]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK23]], <1 x double> [[SPLAT_SPLAT25]], <1 x double> [[TMP11]]) +; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x double> [[SPLIT14]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x double> poison, double [[TMP14]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT27]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK26]], <1 x double> [[SPLAT_SPLAT28]], <1 x double> [[TMP13]]) +; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x double> [[SPLIT15]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP16:%.*]] = extractelement <6 x double> [[SPLIT16]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x double> poison, double [[TMP16]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT30]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP17:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK29]], <1 x double> [[SPLAT_SPLAT31]], <1 x double> [[TMP15]]) +; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x double> [[TMP17]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP18]], <1 x i32> +; CHECK-NEXT: ret <1 x double> [[TMP19]] +; +entry: + %lhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %lhs_address, i64 6, i1 false, i32 6, i32 1) + %rhs = tail call fast <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4 %rhs_address, i64 6, i1 false, i32 1, i32 6) + %result = tail call fast <1 x double> @llvm.matrix.multiply.v1f64.v6f64.v6f64(<6 x double> %lhs, <6 x double> %rhs, i32 1, i32 6, i32 1) + ret <1 x double> %result +} + +declare <6 x double> @llvm.matrix.column.major.load.v6f64.i64(ptr nonnull align 4, i64, i1, i32, i32) + +define <1 x double> @LoadInst_dot_product_double_v7(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @LoadInst_dot_product_double_v7( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x double>, ptr [[LHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 8 +; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x double>, ptr [[VEC_GEP2]], align 16 +; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x double>, ptr [[VEC_GEP4]], align 8 +; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x double>, ptr [[VEC_GEP6]], align 32 +; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x double>, ptr [[VEC_GEP8]], align 8 +; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x double>, ptr [[VEC_GEP10]], align 16 +; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x double>, ptr [[RHS_ADDRESS:%.*]], align 64 +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[COL_LOAD]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x double> [[COL_LOAD1]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK13]], <1 x double> [[SPLAT_SPLAT15]], <1 x double> [[TMP1]]) +; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x double> [[COL_LOAD3]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP4]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP3]]) +; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x double> [[COL_LOAD5]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK19]], <1 x double> [[SPLAT_SPLAT21]], <1 x double> [[TMP5]]) +; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x double> [[COL_LOAD7]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT23]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK22]], <1 x double> [[SPLAT_SPLAT24]], <1 x double> [[TMP7]]) +; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x double> [[COL_LOAD9]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT26]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK25]], <1 x double> [[SPLAT_SPLAT27]], <1 x double> [[TMP9]]) +; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x double> [[COL_LOAD11]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT29]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK28]], <1 x double> [[SPLAT_SPLAT30]], <1 x double> [[TMP11]]) +; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x double> [[TMP13]], <1 x double> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP14]], <1 x i32> +; CHECK-NEXT: ret <1 x double> [[TMP15]] +; +entry: + %lhs = load <7 x double>, ptr %lhs_address + %rhs = load <7 x double>, ptr %rhs_address + %c = tail call fast <1 x double> @llvm.matrix.multiply.v1f64.v7f64.v7f64(<7 x double> %lhs, <7 x double> %rhs, i32 1, i32 7, i32 1) + ret <1 x double> %c +} + +declare <1 x double> @llvm.matrix.multiply.v1f64.v7f64.v7f64(<7 x double>, <7 x double>, i32, i32, i32) + +define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { +; CHECK-LABEL: @dotproduct_i64_v8( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] +; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] +; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] +; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] +; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] +; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] +; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] +; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] +; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] +; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] +; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] +; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 +; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] +; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] +; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> +; CHECK-NEXT: ret <1 x i64> [[TMP24]] +; +entry: + %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) + ret <1 x i64> %c +} + +declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) + +define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 16 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 24 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 32 +; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 40 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4 +; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 48 +; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4 +; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 56 +; CHECK-NEXT: [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> +; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> +; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]] +; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]] +; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]] +; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]] +; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]] +; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]] +; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]] +; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]] +; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]] +; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]] +; CHECK-NEXT: [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]] +; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]] +; CHECK-NEXT: [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7 +; CHECK-NEXT: [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]] +; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]] +; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> +; CHECK-NEXT: ret <1 x i32> [[TMP31]] +; +entry: + %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1) + %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 8, i1 false, i32 1, i32 8) + %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) + ret <1 x i32> %result +} + +declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32) +declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32) + +define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @LoadInst_dot_product_i16_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2 +; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4 +; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2 +; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8 +; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]] +; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]] +; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]] +; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]] +; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]] +; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]] +; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]] +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i32 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]] +; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]] +; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> +; CHECK-NEXT: ret <1 x i16> [[TMP18]] +; +entry: + %lhs = load <6 x i16>, ptr %lhs_address + %rhs = load <6 x i16>, ptr %rhs_address + %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1) + ret <1 x i16> %result +} + +declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32)