diff --git a/llvm/lib/Target/RISCV/RISCVISelLowering.cpp b/llvm/lib/Target/RISCV/RISCVISelLowering.cpp --- a/llvm/lib/Target/RISCV/RISCVISelLowering.cpp +++ b/llvm/lib/Target/RISCV/RISCVISelLowering.cpp @@ -533,7 +533,7 @@ ISD::VP_FADD, ISD::VP_FSUB, ISD::VP_FMUL, ISD::VP_FDIV, ISD::VP_REDUCE_FADD, ISD::VP_REDUCE_SEQ_FADD, ISD::VP_REDUCE_FMIN, ISD::VP_REDUCE_FMAX, ISD::VP_MERGE, - ISD::VP_SELECT}; + ISD::VP_SELECT, ISD::VP_FMA}; if (!Subtarget.is64Bit()) { // We must custom-lower certain vXi64 operations on RV32 due to the vector @@ -3592,6 +3592,8 @@ return lowerVPOp(Op, DAG, RISCVISD::FMUL_VL); case ISD::VP_FDIV: return lowerVPOp(Op, DAG, RISCVISD::FDIV_VL); + case ISD::VP_FMA: + return lowerVPOp(Op, DAG, RISCVISD::FMA_VL); } } diff --git a/llvm/lib/Target/RISCV/RISCVInstrInfoVVLPatterns.td b/llvm/lib/Target/RISCV/RISCVInstrInfoVVLPatterns.td --- a/llvm/lib/Target/RISCV/RISCVInstrInfoVVLPatterns.td +++ b/llvm/lib/Target/RISCV/RISCVInstrInfoVVLPatterns.td @@ -1118,6 +1118,12 @@ (!cast("PseudoVFMADD_VV_"# suffix) vti.RegClass:$rd, vti.RegClass:$rs1, vti.RegClass:$rs2, GPR:$vl, vti.Log2SEW, TAIL_AGNOSTIC)>; + def : Pat<(vti.Vector (riscv_fma_vl vti.RegClass:$rs1, vti.RegClass:$rd, + vti.RegClass:$rs2, (vti.Mask V0), + VLOpFrag)), + (!cast("PseudoVFMADD_VV_"# suffix # "_MASK") + vti.RegClass:$rd, vti.RegClass:$rs1, vti.RegClass:$rs2, + (vti.Mask V0), GPR:$vl, vti.Log2SEW)>; def : Pat<(vti.Vector (riscv_fma_vl vti.RegClass:$rs1, vti.RegClass:$rd, (riscv_fneg_vl vti.RegClass:$rs2, (vti.Mask true_mask), @@ -1158,6 +1164,13 @@ (!cast("PseudoVFMADD_V" # vti.ScalarSuffix # "_" # suffix) vti.RegClass:$rd, vti.ScalarRegClass:$rs1, vti.RegClass:$rs2, GPR:$vl, vti.Log2SEW, TAIL_AGNOSTIC)>; + def : Pat<(vti.Vector (riscv_fma_vl (SplatFPOp vti.ScalarRegClass:$rs1), + vti.RegClass:$rd, vti.RegClass:$rs2, + (vti.Mask V0), + VLOpFrag)), + (!cast("PseudoVFMADD_V" # vti.ScalarSuffix # "_" # suffix # "_MASK") + vti.RegClass:$rd, vti.ScalarRegClass:$rs1, vti.RegClass:$rs2, + (vti.Mask V0), GPR:$vl, vti.Log2SEW)>; def : Pat<(vti.Vector (riscv_fma_vl (SplatFPOp vti.ScalarRegClass:$rs1), vti.RegClass:$rd, (riscv_fneg_vl vti.RegClass:$rs2, diff --git a/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfma-vp.ll b/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfma-vp.ll new file mode 100644 --- /dev/null +++ b/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfma-vp.ll @@ -0,0 +1,657 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=riscv32 -mattr=+d,+zfh,+v -target-abi=ilp32d -riscv-v-vector-bits-min=128 \ +; RUN: -verify-machineinstrs < %s | FileCheck %s +; RUN: llc -mtriple=riscv64 -mattr=+d,+zfh,+v -target-abi=lp64d -riscv-v-vector-bits-min=128 \ +; RUN: -verify-machineinstrs < %s | FileCheck %s + +declare <2 x half> @llvm.vp.fma.v2f16(<2 x half>, <2 x half>, <2 x half>, <2 x i1>, i32) + +define <2 x half> @vfma_vv_v2f16(<2 x half> %va, <2 x half> %b, <2 x half> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf4, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %va, <2 x half> %b, <2 x half> %vc, <2 x i1> %m, i32 %evl) + ret <2 x half> %v +} + +define <2 x half> @vfma_vv_v2f16_unmasked(<2 x half> %va, <2 x half> %b, <2 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf4, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %va, <2 x half> %b, <2 x half> %vc, <2 x i1> %m, i32 %evl) + ret <2 x half> %v +} + +define <2 x half> @vfma_vf_v2f16(<2 x half> %va, half %b, <2 x half> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 2, e16, mf4, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e16, mf4, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x half> poison, half %b, i32 0 + %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer + %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %va, <2 x half> %vb, <2 x half> %vc, <2 x i1> %m, i32 %evl) + ret <2 x half> %v +} + +define <2 x half> @vfma_vf_v2f16_unmasked(<2 x half> %va, half %b, <2 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf4, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x half> poison, half %b, i32 0 + %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %va, <2 x half> %vb, <2 x half> %vc, <2 x i1> %m, i32 %evl) + ret <2 x half> %v +} + +declare <4 x half> @llvm.vp.fma.v4f16(<4 x half>, <4 x half>, <4 x half>, <4 x i1>, i32) + +define <4 x half> @vfma_vv_v4f16(<4 x half> %va, <4 x half> %b, <4 x half> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf2, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %va, <4 x half> %b, <4 x half> %vc, <4 x i1> %m, i32 %evl) + ret <4 x half> %v +} + +define <4 x half> @vfma_vv_v4f16_unmasked(<4 x half> %va, <4 x half> %b, <4 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf2, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %va, <4 x half> %b, <4 x half> %vc, <4 x i1> %m, i32 %evl) + ret <4 x half> %v +} + +define <4 x half> @vfma_vf_v4f16(<4 x half> %va, half %b, <4 x half> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e16, mf2, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x half> poison, half %b, i32 0 + %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer + %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %va, <4 x half> %vb, <4 x half> %vc, <4 x i1> %m, i32 %evl) + ret <4 x half> %v +} + +define <4 x half> @vfma_vf_v4f16_unmasked(<4 x half> %va, half %b, <4 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, mf2, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x half> poison, half %b, i32 0 + %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %va, <4 x half> %vb, <4 x half> %vc, <4 x i1> %m, i32 %evl) + ret <4 x half> %v +} + +declare <8 x half> @llvm.vp.fma.v8f16(<8 x half>, <8 x half>, <8 x half>, <8 x i1>, i32) + +define <8 x half> @vfma_vv_v8f16(<8 x half> %va, <8 x half> %b, <8 x half> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %va, <8 x half> %b, <8 x half> %vc, <8 x i1> %m, i32 %evl) + ret <8 x half> %v +} + +define <8 x half> @vfma_vv_v8f16_unmasked(<8 x half> %va, <8 x half> %b, <8 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m1, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %va, <8 x half> %b, <8 x half> %vc, <8 x i1> %m, i32 %evl) + ret <8 x half> %v +} + +define <8 x half> @vfma_vf_v8f16(<8 x half> %va, half %b, <8 x half> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e16, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x half> poison, half %b, i32 0 + %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer + %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %va, <8 x half> %vb, <8 x half> %vc, <8 x i1> %m, i32 %evl) + ret <8 x half> %v +} + +define <8 x half> @vfma_vf_v8f16_unmasked(<8 x half> %va, half %b, <8 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m1, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x half> poison, half %b, i32 0 + %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %va, <8 x half> %vb, <8 x half> %vc, <8 x i1> %m, i32 %evl) + ret <8 x half> %v +} + +declare <16 x half> @llvm.vp.fma.v16f16(<16 x half>, <16 x half>, <16 x half>, <16 x i1>, i32) + +define <16 x half> @vfma_vv_v16f16(<16 x half> %va, <16 x half> %b, <16 x half> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v12, v0.t +; CHECK-NEXT: vmv2r.v v8, v10 +; CHECK-NEXT: ret + %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %va, <16 x half> %b, <16 x half> %vc, <16 x i1> %m, i32 %evl) + ret <16 x half> %v +} + +define <16 x half> @vfma_vv_v16f16_unmasked(<16 x half> %va, <16 x half> %b, <16 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m2, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v10, v12 +; CHECK-NEXT: ret + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %va, <16 x half> %b, <16 x half> %vc, <16 x i1> %m, i32 %evl) + ret <16 x half> %v +} + +define <16 x half> @vfma_vf_v16f16(<16 x half> %va, half %b, <16 x half> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f16: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, mu +; CHECK-NEXT: vfmv.v.f v12, fa0 +; CHECK-NEXT: vsetvli zero, a0, e16, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v12, v8, v10, v0.t +; CHECK-NEXT: vmv2r.v v8, v12 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x half> poison, half %b, i32 0 + %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer + %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %va, <16 x half> %vb, <16 x half> %vc, <16 x i1> %m, i32 %evl) + ret <16 x half> %v +} + +define <16 x half> @vfma_vf_v16f16_unmasked(<16 x half> %va, half %b, <16 x half> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f16_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e16, m2, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x half> poison, half %b, i32 0 + %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %va, <16 x half> %vb, <16 x half> %vc, <16 x i1> %m, i32 %evl) + ret <16 x half> %v +} + +declare <2 x float> @llvm.vp.fma.v2f32(<2 x float>, <2 x float>, <2 x float>, <2 x i1>, i32) + +define <2 x float> @vfma_vv_v2f32(<2 x float> %va, <2 x float> %b, <2 x float> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, mf2, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %va, <2 x float> %b, <2 x float> %vc, <2 x i1> %m, i32 %evl) + ret <2 x float> %v +} + +define <2 x float> @vfma_vv_v2f32_unmasked(<2 x float> %va, <2 x float> %b, <2 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, mf2, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %va, <2 x float> %b, <2 x float> %vc, <2 x i1> %m, i32 %evl) + ret <2 x float> %v +} + +define <2 x float> @vfma_vf_v2f32(<2 x float> %va, float %b, <2 x float> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 2, e32, mf2, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e32, mf2, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x float> poison, float %b, i32 0 + %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer + %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %va, <2 x float> %vb, <2 x float> %vc, <2 x i1> %m, i32 %evl) + ret <2 x float> %v +} + +define <2 x float> @vfma_vf_v2f32_unmasked(<2 x float> %va, float %b, <2 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, mf2, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x float> poison, float %b, i32 0 + %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %va, <2 x float> %vb, <2 x float> %vc, <2 x i1> %m, i32 %evl) + ret <2 x float> %v +} + +declare <4 x float> @llvm.vp.fma.v4f32(<4 x float>, <4 x float>, <4 x float>, <4 x i1>, i32) + +define <4 x float> @vfma_vv_v4f32(<4 x float> %va, <4 x float> %b, <4 x float> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %va, <4 x float> %b, <4 x float> %vc, <4 x i1> %m, i32 %evl) + ret <4 x float> %v +} + +define <4 x float> @vfma_vv_v4f32_unmasked(<4 x float> %va, <4 x float> %b, <4 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m1, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %va, <4 x float> %b, <4 x float> %vc, <4 x i1> %m, i32 %evl) + ret <4 x float> %v +} + +define <4 x float> @vfma_vf_v4f32(<4 x float> %va, float %b, <4 x float> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e32, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x float> poison, float %b, i32 0 + %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer + %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %va, <4 x float> %vb, <4 x float> %vc, <4 x i1> %m, i32 %evl) + ret <4 x float> %v +} + +define <4 x float> @vfma_vf_v4f32_unmasked(<4 x float> %va, float %b, <4 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m1, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x float> poison, float %b, i32 0 + %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %va, <4 x float> %vb, <4 x float> %vc, <4 x i1> %m, i32 %evl) + ret <4 x float> %v +} + +declare <8 x float> @llvm.vp.fma.v8f32(<8 x float>, <8 x float>, <8 x float>, <8 x i1>, i32) + +define <8 x float> @vfma_vv_v8f32(<8 x float> %va, <8 x float> %b, <8 x float> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v12, v0.t +; CHECK-NEXT: vmv2r.v v8, v10 +; CHECK-NEXT: ret + %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %va, <8 x float> %b, <8 x float> %vc, <8 x i1> %m, i32 %evl) + ret <8 x float> %v +} + +define <8 x float> @vfma_vv_v8f32_unmasked(<8 x float> %va, <8 x float> %b, <8 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m2, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v10, v12 +; CHECK-NEXT: ret + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %va, <8 x float> %b, <8 x float> %vc, <8 x i1> %m, i32 %evl) + ret <8 x float> %v +} + +define <8 x float> @vfma_vf_v8f32(<8 x float> %va, float %b, <8 x float> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, mu +; CHECK-NEXT: vfmv.v.f v12, fa0 +; CHECK-NEXT: vsetvli zero, a0, e32, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v12, v8, v10, v0.t +; CHECK-NEXT: vmv2r.v v8, v12 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x float> poison, float %b, i32 0 + %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer + %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %va, <8 x float> %vb, <8 x float> %vc, <8 x i1> %m, i32 %evl) + ret <8 x float> %v +} + +define <8 x float> @vfma_vf_v8f32_unmasked(<8 x float> %va, float %b, <8 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m2, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x float> poison, float %b, i32 0 + %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %va, <8 x float> %vb, <8 x float> %vc, <8 x i1> %m, i32 %evl) + ret <8 x float> %v +} + +declare <16 x float> @llvm.vp.fma.v16f32(<16 x float>, <16 x float>, <16 x float>, <16 x i1>, i32) + +define <16 x float> @vfma_vv_v16f32(<16 x float> %va, <16 x float> %b, <16 x float> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m4, tu, mu +; CHECK-NEXT: vfmadd.vv v12, v8, v16, v0.t +; CHECK-NEXT: vmv4r.v v8, v12 +; CHECK-NEXT: ret + %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %va, <16 x float> %b, <16 x float> %vc, <16 x i1> %m, i32 %evl) + ret <16 x float> %v +} + +define <16 x float> @vfma_vv_v16f32_unmasked(<16 x float> %va, <16 x float> %b, <16 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m4, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v12, v16 +; CHECK-NEXT: ret + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %va, <16 x float> %b, <16 x float> %vc, <16 x i1> %m, i32 %evl) + ret <16 x float> %v +} + +define <16 x float> @vfma_vf_v16f32(<16 x float> %va, float %b, <16 x float> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f32: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, mu +; CHECK-NEXT: vfmv.v.f v16, fa0 +; CHECK-NEXT: vsetvli zero, a0, e32, m4, tu, mu +; CHECK-NEXT: vfmadd.vv v16, v8, v12, v0.t +; CHECK-NEXT: vmv4r.v v8, v16 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x float> poison, float %b, i32 0 + %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer + %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %va, <16 x float> %vb, <16 x float> %vc, <16 x i1> %m, i32 %evl) + ret <16 x float> %v +} + +define <16 x float> @vfma_vf_v16f32_unmasked(<16 x float> %va, float %b, <16 x float> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f32_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e32, m4, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v12 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x float> poison, float %b, i32 0 + %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %va, <16 x float> %vb, <16 x float> %vc, <16 x i1> %m, i32 %evl) + ret <16 x float> %v +} + +declare <2 x double> @llvm.vp.fma.v2f64(<2 x double>, <2 x double>, <2 x double>, <2 x i1>, i32) + +define <2 x double> @vfma_vv_v2f64(<2 x double> %va, <2 x double> %b, <2 x double> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v9, v8, v10, v0.t +; CHECK-NEXT: vmv1r.v v8, v9 +; CHECK-NEXT: ret + %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %va, <2 x double> %b, <2 x double> %vc, <2 x i1> %m, i32 %evl) + ret <2 x double> %v +} + +define <2 x double> @vfma_vv_v2f64_unmasked(<2 x double> %va, <2 x double> %b, <2 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v2f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m1, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v9, v10 +; CHECK-NEXT: ret + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %va, <2 x double> %b, <2 x double> %vc, <2 x i1> %m, i32 %evl) + ret <2 x double> %v +} + +define <2 x double> @vfma_vf_v2f64(<2 x double> %va, double %b, <2 x double> %vc, <2 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, mu +; CHECK-NEXT: vfmv.v.f v10, fa0 +; CHECK-NEXT: vsetvli zero, a0, e64, m1, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v9, v0.t +; CHECK-NEXT: vmv1r.v v8, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x double> poison, double %b, i32 0 + %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer + %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %va, <2 x double> %vb, <2 x double> %vc, <2 x i1> %m, i32 %evl) + ret <2 x double> %v +} + +define <2 x double> @vfma_vf_v2f64_unmasked(<2 x double> %va, double %b, <2 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v2f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m1, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v9 +; CHECK-NEXT: ret + %elt.head = insertelement <2 x double> poison, double %b, i32 0 + %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer + %head = insertelement <2 x i1> poison, i1 true, i32 0 + %m = shufflevector <2 x i1> %head, <2 x i1> poison, <2 x i32> zeroinitializer + %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %va, <2 x double> %vb, <2 x double> %vc, <2 x i1> %m, i32 %evl) + ret <2 x double> %v +} + +declare <4 x double> @llvm.vp.fma.v4f64(<4 x double>, <4 x double>, <4 x double>, <4 x i1>, i32) + +define <4 x double> @vfma_vv_v4f64(<4 x double> %va, <4 x double> %b, <4 x double> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v10, v8, v12, v0.t +; CHECK-NEXT: vmv2r.v v8, v10 +; CHECK-NEXT: ret + %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %va, <4 x double> %b, <4 x double> %vc, <4 x i1> %m, i32 %evl) + ret <4 x double> %v +} + +define <4 x double> @vfma_vv_v4f64_unmasked(<4 x double> %va, <4 x double> %b, <4 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v4f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m2, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v10, v12 +; CHECK-NEXT: ret + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %va, <4 x double> %b, <4 x double> %vc, <4 x i1> %m, i32 %evl) + ret <4 x double> %v +} + +define <4 x double> @vfma_vf_v4f64(<4 x double> %va, double %b, <4 x double> %vc, <4 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 4, e64, m2, ta, mu +; CHECK-NEXT: vfmv.v.f v12, fa0 +; CHECK-NEXT: vsetvli zero, a0, e64, m2, tu, mu +; CHECK-NEXT: vfmadd.vv v12, v8, v10, v0.t +; CHECK-NEXT: vmv2r.v v8, v12 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x double> poison, double %b, i32 0 + %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer + %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %va, <4 x double> %vb, <4 x double> %vc, <4 x i1> %m, i32 %evl) + ret <4 x double> %v +} + +define <4 x double> @vfma_vf_v4f64_unmasked(<4 x double> %va, double %b, <4 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v4f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m2, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v10 +; CHECK-NEXT: ret + %elt.head = insertelement <4 x double> poison, double %b, i32 0 + %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer + %head = insertelement <4 x i1> poison, i1 true, i32 0 + %m = shufflevector <4 x i1> %head, <4 x i1> poison, <4 x i32> zeroinitializer + %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %va, <4 x double> %vb, <4 x double> %vc, <4 x i1> %m, i32 %evl) + ret <4 x double> %v +} + +declare <8 x double> @llvm.vp.fma.v8f64(<8 x double>, <8 x double>, <8 x double>, <8 x i1>, i32) + +define <8 x double> @vfma_vv_v8f64(<8 x double> %va, <8 x double> %b, <8 x double> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m4, tu, mu +; CHECK-NEXT: vfmadd.vv v12, v8, v16, v0.t +; CHECK-NEXT: vmv4r.v v8, v12 +; CHECK-NEXT: ret + %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %va, <8 x double> %b, <8 x double> %vc, <8 x i1> %m, i32 %evl) + ret <8 x double> %v +} + +define <8 x double> @vfma_vv_v8f64_unmasked(<8 x double> %va, <8 x double> %b, <8 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v8f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m4, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v12, v16 +; CHECK-NEXT: ret + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %va, <8 x double> %b, <8 x double> %vc, <8 x i1> %m, i32 %evl) + ret <8 x double> %v +} + +define <8 x double> @vfma_vf_v8f64(<8 x double> %va, double %b, <8 x double> %vc, <8 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 8, e64, m4, ta, mu +; CHECK-NEXT: vfmv.v.f v16, fa0 +; CHECK-NEXT: vsetvli zero, a0, e64, m4, tu, mu +; CHECK-NEXT: vfmadd.vv v16, v8, v12, v0.t +; CHECK-NEXT: vmv4r.v v8, v16 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x double> poison, double %b, i32 0 + %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer + %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %va, <8 x double> %vb, <8 x double> %vc, <8 x i1> %m, i32 %evl) + ret <8 x double> %v +} + +define <8 x double> @vfma_vf_v8f64_unmasked(<8 x double> %va, double %b, <8 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v8f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m4, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v12 +; CHECK-NEXT: ret + %elt.head = insertelement <8 x double> poison, double %b, i32 0 + %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer + %head = insertelement <8 x i1> poison, i1 true, i32 0 + %m = shufflevector <8 x i1> %head, <8 x i1> poison, <8 x i32> zeroinitializer + %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %va, <8 x double> %vb, <8 x double> %vc, <8 x i1> %m, i32 %evl) + ret <8 x double> %v +} + +declare <16 x double> @llvm.vp.fma.v16f64(<16 x double>, <16 x double>, <16 x double>, <16 x i1>, i32) + +define <16 x double> @vfma_vv_v16f64(<16 x double> %va, <16 x double> %b, <16 x double> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 16, e64, m8, ta, mu +; CHECK-NEXT: vle64.v v24, (a0) +; CHECK-NEXT: vsetvli zero, a1, e64, m8, tu, mu +; CHECK-NEXT: vfmadd.vv v16, v8, v24, v0.t +; CHECK-NEXT: vmv8r.v v8, v16 +; CHECK-NEXT: ret + %v = call <16 x double> @llvm.vp.fma.v16f64(<16 x double> %va, <16 x double> %b, <16 x double> %vc, <16 x i1> %m, i32 %evl) + ret <16 x double> %v +} + +define <16 x double> @vfma_vv_v16f64_unmasked(<16 x double> %va, <16 x double> %b, <16 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vv_v16f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 16, e64, m8, ta, mu +; CHECK-NEXT: vle64.v v24, (a0) +; CHECK-NEXT: vsetvli zero, a1, e64, m8, ta, mu +; CHECK-NEXT: vfmadd.vv v8, v16, v24 +; CHECK-NEXT: ret + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x double> @llvm.vp.fma.v16f64(<16 x double> %va, <16 x double> %b, <16 x double> %vc, <16 x i1> %m, i32 %evl) + ret <16 x double> %v +} + +define <16 x double> @vfma_vf_v16f64(<16 x double> %va, double %b, <16 x double> %vc, <16 x i1> %m, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f64: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetivli zero, 16, e64, m8, ta, mu +; CHECK-NEXT: vfmv.v.f v24, fa0 +; CHECK-NEXT: vsetvli zero, a0, e64, m8, tu, mu +; CHECK-NEXT: vfmadd.vv v24, v8, v16, v0.t +; CHECK-NEXT: vmv8r.v v8, v24 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x double> poison, double %b, i32 0 + %vb = shufflevector <16 x double> %elt.head, <16 x double> poison, <16 x i32> zeroinitializer + %v = call <16 x double> @llvm.vp.fma.v16f64(<16 x double> %va, <16 x double> %vb, <16 x double> %vc, <16 x i1> %m, i32 %evl) + ret <16 x double> %v +} + +define <16 x double> @vfma_vf_v16f64_unmasked(<16 x double> %va, double %b, <16 x double> %vc, i32 zeroext %evl) { +; CHECK-LABEL: vfma_vf_v16f64_unmasked: +; CHECK: # %bb.0: +; CHECK-NEXT: vsetvli zero, a0, e64, m8, ta, mu +; CHECK-NEXT: vfmadd.vf v8, fa0, v16 +; CHECK-NEXT: ret + %elt.head = insertelement <16 x double> poison, double %b, i32 0 + %vb = shufflevector <16 x double> %elt.head, <16 x double> poison, <16 x i32> zeroinitializer + %head = insertelement <16 x i1> poison, i1 true, i32 0 + %m = shufflevector <16 x i1> %head, <16 x i1> poison, <16 x i32> zeroinitializer + %v = call <16 x double> @llvm.vp.fma.v16f64(<16 x double> %va, <16 x double> %vb, <16 x double> %vc, <16 x i1> %m, i32 %evl) + ret <16 x double> %v +}