Index: lib/Transforms/Scalar/Reassociate.cpp =================================================================== --- lib/Transforms/Scalar/Reassociate.cpp +++ lib/Transforms/Scalar/Reassociate.cpp @@ -255,25 +255,9 @@ return nullptr; } -static bool isUnmovableInstruction(Instruction *I) { - switch (I->getOpcode()) { - case Instruction::PHI: - case Instruction::LandingPad: - case Instruction::Alloca: - case Instruction::Load: - case Instruction::Invoke: - case Instruction::UDiv: - case Instruction::SDiv: - case Instruction::FDiv: - case Instruction::URem: - case Instruction::SRem: - case Instruction::FRem: - return true; - case Instruction::Call: - return !isa(I); - default: - return false; - } +static bool isUnmovableInstruction(const Instruction *I) { + return I->mayReadOrWriteMemory() || I->mayHaveSideEffects() || + I->getOpcode() == Instruction::PHI; } void Reassociate::BuildRankMap(Function &F) { Index: test/Transforms/Reassociate/vaarg_movable.ll =================================================================== --- /dev/null +++ test/Transforms/Reassociate/vaarg_movable.ll @@ -0,0 +1,28 @@ +; RUN: opt -S -reassociate -die < %s | FileCheck %s + +; The two va_arg instructions depend on the memory/context, are therfore not +; identical and the sub should not be optimized to 0 by reassociate. +; +; CHECK-LABEL @func( +; ... +; CHECK: %v0 = va_arg i8** %varargs, i32 +; CHECK: %v1 = va_arg i8** %varargs, i32 +; CHECK: %v0.neg = sub i32 0, %v0 +; CHECK: %sub = add i32 %v0.neg, 1 +; CHECK: %add = add i32 %sub, %v1 +; ... +; CHECK: ret i32 %add +define i32 @func(i32 %dummy, ...) { + %varargs = alloca i8*, align 8 + %varargs1 = bitcast i8** %varargs to i8* + call void @llvm.va_start(i8* %varargs1) + %v0 = va_arg i8** %varargs, i32 + %v1 = va_arg i8** %varargs, i32 + %sub = sub nsw i32 %v1, %v0 + %add = add nsw i32 %sub, 1 + call void @llvm.va_end(i8* %varargs1) + ret i32 %add +} + +declare void @llvm.va_start(i8*) +declare void @llvm.va_end(i8*)