Index: llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.h =================================================================== --- llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.h +++ llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.h @@ -55,6 +55,11 @@ } static LocIdx MakeIllegalLoc() { return LocIdx(); } + static LocIdx MakeTombstoneLoc() { + LocIdx L = LocIdx(); + --L.Location; + return L; + } bool isIllegal() const { return Location == UINT_MAX; } @@ -101,36 +106,46 @@ /// problematic; but by that point we should probably have bailed out of /// trying to analyse the function. class ValueIDNum { - uint64_t BlockNo : 20; /// The block where the def happens. - uint64_t InstNo : 20; /// The Instruction where the def happens. - /// One based, is distance from start of block. - uint64_t LocNo : NUM_LOC_BITS; /// The machine location where the def happens. + union { + struct { + uint64_t BlockNo : 20; /// The block where the def happens. + uint64_t InstNo : 20; /// The Instruction where the def happens. + /// One based, is distance from start of block. + uint64_t LocNo : NUM_LOC_BITS; /// The machine location where the def happens. + } s; + uint64_t Value; + } u; + + static_assert(sizeof(u) == 8, "Badly backed ValueIDNum?"); public: // Default-initialize to EmptyValue. This is necessary to make IndexedMaps // of values to work. - ValueIDNum() : BlockNo(0xFFFFF), InstNo(0xFFFFF), LocNo(0xFFFFFF) {} + ValueIDNum() { + u.Value = EmptyValue.asU64(); + } - ValueIDNum(uint64_t Block, uint64_t Inst, uint64_t Loc) - : BlockNo(Block), InstNo(Inst), LocNo(Loc) {} + ValueIDNum(uint64_t Block, uint64_t Inst, uint64_t Loc) { + u.s = {Block, Inst, Loc}; + } - ValueIDNum(uint64_t Block, uint64_t Inst, LocIdx Loc) - : BlockNo(Block), InstNo(Inst), LocNo(Loc.asU64()) {} + ValueIDNum(uint64_t Block, uint64_t Inst, LocIdx Loc) { + u.s = {Block, Inst, Loc.asU64()}; + } - uint64_t getBlock() const { return BlockNo; } - uint64_t getInst() const { return InstNo; } - uint64_t getLoc() const { return LocNo; } - bool isPHI() const { return InstNo == 0; } + uint64_t getBlock() const { return u.s.BlockNo; } + uint64_t getInst() const { return u.s.InstNo; } + uint64_t getLoc() const { return u.s.LocNo; } + bool isPHI() const { return u.s.InstNo == 0; } uint64_t asU64() const { - uint64_t TmpBlock = BlockNo; - uint64_t TmpInst = InstNo; - return TmpBlock << 44ull | TmpInst << NUM_LOC_BITS | LocNo; + return u.Value; } static ValueIDNum fromU64(uint64_t v) { - uint64_t L = (v & 0x3FFF); - return {v >> 44ull, ((v >> NUM_LOC_BITS) & 0xFFFFF), L}; + ValueIDNum Val; + Val.u.Value = v; + return Val; } bool operator<(const ValueIDNum &Other) const { @@ -138,23 +153,23 @@ } bool operator==(const ValueIDNum &Other) const { - return std::tie(BlockNo, InstNo, LocNo) == - std::tie(Other.BlockNo, Other.InstNo, Other.LocNo); + return u.Value == Other.u.Value; } bool operator!=(const ValueIDNum &Other) const { return !(*this == Other); } std::string asString(const std::string &mlocname) const { return Twine("Value{bb: ") - .concat(Twine(BlockNo).concat( + .concat(Twine(u.s.BlockNo).concat( Twine(", inst: ") - .concat((InstNo ? Twine(InstNo) : Twine("live-in")) + .concat((u.s.InstNo ? Twine(u.s.InstNo) : Twine("live-in")) .concat(Twine(", loc: ").concat(Twine(mlocname))) .concat(Twine("}"))))) .str(); } static ValueIDNum EmptyValue; + static ValueIDNum TombstoneValue; }; /// Thin wrapper around an integer -- designed to give more type safety to @@ -716,7 +731,7 @@ /// Machine location/value transfer function, a mapping of which locations /// are assigned which new values. - using MLocTransferMap = std::map; + using MLocTransferMap = SmallDenseMap; /// Live in/out structure for the variable values: a per-block map of /// variables to their values. @@ -992,4 +1007,31 @@ } // namespace LiveDebugValues +namespace llvm { +using namespace LiveDebugValues; + +template <> struct DenseMapInfo { + static inline LocIdx getEmptyKey() { return LocIdx::MakeIllegalLoc(); } + static inline LocIdx getTombstoneKey() { return LocIdx::MakeTombstoneLoc();} + + static unsigned getHashValue(const LocIdx &Loc) { + return Loc.asU64(); + } + + static bool isEqual(const LocIdx &A, const LocIdx &B) { return A == B; } +}; + +template <> struct DenseMapInfo { + static inline ValueIDNum getEmptyKey() { return ValueIDNum::EmptyValue; } + static inline ValueIDNum getTombstoneKey() { return ValueIDNum::TombstoneValue; } + + static unsigned getHashValue(const ValueIDNum &Val) { + return Val.asU64(); + } + + static bool isEqual(const ValueIDNum &A, const ValueIDNum &B) { return A == B; } +}; + +} // end namespace llvm + #endif /* LLVM_LIB_CODEGEN_LIVEDEBUGVALUES_INSTRREFBASEDLDV_H */ Index: llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.cpp =================================================================== --- llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.cpp +++ llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.cpp @@ -196,12 +196,12 @@ /// between TransferTrackers view of variable locations and MLocTrackers. For /// example, MLocTracker observes all clobbers, but TransferTracker lazily /// does not. - std::vector VarLocs; + SmallVector VarLocs; /// Map from LocIdxes to which DebugVariables are based that location. /// Mantained while stepping through the block. Not accurate if /// VarLocs[Idx] != MTracker->LocIdxToIDNum[Idx]. - std::map> ActiveMLocs; + DenseMap> ActiveMLocs; /// Map from DebugVariable to it's current location and qualifying meta /// information. To be used in conjunction with ActiveMLocs to construct @@ -273,6 +273,8 @@ // Map of the preferred location for each value. std::map ValueToLoc; + ActiveMLocs.reserve(VLocs.size()); + ActiveVLocs.reserve(VLocs.size()); // Produce a map of value numbers to the current machine locs they live // in. When emulating VarLocBasedImpl, there should only be one @@ -568,6 +570,8 @@ flushDbgValues(Pos, nullptr); + // Re-find ActiveMLocIt, iterator could have been invalidated. + ActiveMLocIt = ActiveMLocs.find(MLoc); ActiveMLocIt->second.clear(); } @@ -582,11 +586,14 @@ // assert(ActiveMLocs[Dst].size() == 0); //^^^ Legitimate scenario on account of un-clobbered slot being assigned to? - ActiveMLocs[Dst] = ActiveMLocs[Src]; + + // Move set of active variables from one location to another. + auto MovingVars = ActiveMLocs[Src]; + ActiveMLocs[Dst] = MovingVars; VarLocs[Dst.asU64()] = VarLocs[Src.asU64()]; // For each variable based on Src; create a location at Dst. - for (auto &Var : ActiveMLocs[Src]) { + for (auto &Var : MovingVars) { auto ActiveVLocIt = ActiveVLocs.find(Var); assert(ActiveVLocIt != ActiveVLocs.end()); ActiveVLocIt->second.Loc = Dst; @@ -627,6 +634,7 @@ //===----------------------------------------------------------------------===// ValueIDNum ValueIDNum::EmptyValue = {UINT_MAX, UINT_MAX, UINT_MAX}; +ValueIDNum ValueIDNum::TombstoneValue = {UINT_MAX, UINT_MAX, UINT_MAX-1}; #ifndef NDEBUG void DbgValue::dump(const MLocTracker *MTrack) const {