diff --git a/openmp/docs/SupportAndFAQ.rst b/openmp/docs/SupportAndFAQ.rst --- a/openmp/docs/SupportAndFAQ.rst +++ b/openmp/docs/SupportAndFAQ.rst @@ -56,6 +56,8 @@ information about building LLVM is available `here `__.). Make sure all backends that are targeted by OpenMP to be enabled. By default, Clang will be built with all backends enabled. +When building with `LLVM_ENABLE_RUNTIMES="openmp"` OpenMP should not be enabled +in `LLVM_ENABLE_PROJECTS` because it is enabled by default. For Nvidia offload, please see :ref:`_build_nvidia_offload_capable_compiler`. For AMDGPU offload, please see :ref:`_build_amdgpu_offload_capable_compiler`. @@ -206,3 +208,15 @@ Dynamically linked libraries can be only used if there is no device code split between the library and application. Anything declared on the device inside the shared library will not be visible to the application when it's linked. + +Q: How to build an OpenMP offload capable compiler with an outdated host compiler? +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Enabling the OpenMP runtime will perform a two-stage build for you. +If your host compiler is different from your system-wide compiler, you may need +to set the CMake variable `GCC_INSTALL_PREFIX` so clang will be able to find the +correct GCC toolchain in the second stage of the build. + +For example, if your system-wide GCC installation is too old to build LLVM and +you would like to use a newer GCC, set the CMake variable `GCC_INSTALL_PREFIX` +to inform clang of the GCC installation you would like to use in the second stage.