Index: llvm/trunk/include/llvm/ADT/Triple.h =================================================================== --- llvm/trunk/include/llvm/ADT/Triple.h +++ llvm/trunk/include/llvm/ADT/Triple.h @@ -82,7 +82,8 @@ hsail64, // AMD HSAIL with 64-bit pointers spir, // SPIR: standard portable IR for OpenCL 32-bit version spir64, // SPIR: standard portable IR for OpenCL 64-bit version - kalimba // Kalimba: generic kalimba + kalimba, // Kalimba: generic kalimba + LastArchType = kalimba }; enum SubArchType { NoSubArch, @@ -118,7 +119,8 @@ ImaginationTechnologies, MipsTechnologies, NVIDIA, - CSR + CSR, + LastVendorType = CSR }; enum OSType { UnknownOS, @@ -146,7 +148,8 @@ CUDA, // NVIDIA CUDA NVCL, // NVIDIA OpenCL AMDHSA, // AMD HSA Runtime - PS4 + PS4, + LastOSType = PS4 }; enum EnvironmentType { UnknownEnvironment, @@ -163,6 +166,7 @@ MSVC, Itanium, Cygnus, + LastEnvironmentType = Cygnus }; enum ObjectFormatType { UnknownObjectFormat, Index: llvm/trunk/unittests/ADT/TripleTest.cpp =================================================================== --- llvm/trunk/unittests/ADT/TripleTest.cpp +++ llvm/trunk/unittests/ADT/TripleTest.cpp @@ -225,12 +225,12 @@ // Check that normalizing a permutated set of valid components returns a // triple with the unpermuted components. StringRef C[4]; - for (int Arch = 1+Triple::UnknownArch; Arch <= Triple::amdil; ++Arch) { + for (int Arch = 1+Triple::UnknownArch; Arch <= Triple::LastArchType; ++Arch) { C[0] = Triple::getArchTypeName(Triple::ArchType(Arch)); - for (int Vendor = 1+Triple::UnknownVendor; Vendor <= Triple::PC; + for (int Vendor = 1+Triple::UnknownVendor; Vendor <= Triple::LastVendorType; ++Vendor) { C[1] = Triple::getVendorTypeName(Triple::VendorType(Vendor)); - for (int OS = 1+Triple::UnknownOS; OS <= Triple::Minix; ++OS) { + for (int OS = 1+Triple::UnknownOS; OS <= Triple::LastOSType; ++OS) { if (OS == Triple::Win32) continue; @@ -245,7 +245,7 @@ EXPECT_EQ(E, Triple::normalize(Join(C[2], C[0], C[1]))); EXPECT_EQ(E, Triple::normalize(Join(C[2], C[1], C[0]))); - for (int Env = 1 + Triple::UnknownEnvironment; Env <= Triple::Android; + for (int Env = 1 + Triple::UnknownEnvironment; Env <= Triple::LastEnvironmentType; ++Env) { C[3] = Triple::getEnvironmentTypeName(Triple::EnvironmentType(Env));