Index: lib/Transforms/Scalar/StraightLineStrengthReduce.cpp =================================================================== --- lib/Transforms/Scalar/StraightLineStrengthReduce.cpp +++ lib/Transforms/Scalar/StraightLineStrengthReduce.cpp @@ -15,42 +15,46 @@ // // There are many optimizations we can perform in the domain of SLSR. This file // for now contains only an initial step. Specifically, we look for strength -// reduction candidates in two forms: +// reduction candidates in the following forms: // -// Form 1: (B + i) * S -// Form 2: &B[i * S] +// Form 1: B + i * S +// Form 2: (B + i) * S +// Form 3: &B[i * S] // // where S is an integer variable, and i is a constant integer. If we found two -// candidates +// candidates S1 and S2 in the same form and S1 dominates S2, we may rewrite S2 +// in a simpler way with respect to S1. For example, // -// S1: X = (B + i) * S -// S2: Y = (B + i') * S +// S1: X = B + i * S +// S2: Y = B + i' * S => X + (i' - i) * S // -// or +// S1: X = (B + i) * S +// S2: Y = (B + i') * S => X + (i' - i) * S // // S1: X = &B[i * S] -// S2: Y = &B[i' * S] -// -// and S1 dominates S2, we call S1 a basis of S2, and can replace S2 with +// S2: Y = &B[i' * S] => &X[(i' - i) * S] // -// Y = X + (i' - i) * S +// Note: (i' - i) * S is folded to the extent possible. // -// or +// This rewriting is in general a good idea. The code patterns we focus on +// usually come from loop unrolling, so (i' - i) * S is likely the same +// across iterations and can be reused. When that happens, the optimized form +// takes only one add starting from the second iteration. // -// Y = &X[(i' - i) * S] -// -// where (i' - i) * S is folded to the extent possible. When S2 has multiple -// bases, we pick the one that is closest to S2, or S2's "immediate" basis. +// When such rewriting is possible, we call S1 a "basis" of S2. When S2 has +// multiple bases, we choose to rewrite S2 with respect to its "immediate" +// basis, the basis that is the closest ancestor in the dominator tree. // // TODO: // -// - Handle candidates in the form of B + i * S -// // - Floating point arithmetics when fast math is enabled. // // - SLSR may decrease ILP at the architecture level. Targets that are very // sensitive to ILP may want to disable it. Having SLSR to consider ILP is // left as future work. +// +// - When (i' - i) is constant but i and i' are not, we could still perform +// SLSR. #include #include "llvm/ADT/DenseSet.h" @@ -72,13 +76,12 @@ class StraightLineStrengthReduce : public FunctionPass { public: - // SLSR candidate. Such a candidate must be in the form of - // (Base + Index) * Stride - // or - // Base[..][Index * Stride][..] + // SLSR candidate. Such a candidate must be in one of the forms described in + // the header comments. struct Candidate : public ilist_node { enum Kind { Invalid, // reserved for the default constructor + Add, // B + i * S Mul, // (B + i) * S GEP, // &B[..][i * S][..] }; @@ -92,14 +95,14 @@ Basis(nullptr) {} Kind CandidateKind; const SCEV *Base; - // Note that Index and Stride of a GEP candidate may not have the same - // integer type. In that case, during rewriting, Stride will be + // Note that Index and Stride of a GEP candidate do not necessarily have the + // same integer type. In that case, during rewriting, Stride will be // sign-extended or truncated to Index's type. ConstantInt *Index; Value *Stride; // The instruction this candidate corresponds to. It helps us to rewrite a // candidate with respect to its immediate basis. Note that one instruction - // can corresponds to multiple candidates depending on how you associate the + // can correspond to multiple candidates depending on how you associate the // expression. For instance, // // (a + 1) * (b + 2) @@ -143,31 +146,43 @@ // Returns true if Basis is a basis for C, i.e., Basis dominates C and they // share the same base and stride. bool isBasisFor(const Candidate &Basis, const Candidate &C); + // Returns whether the candidate can be folded into an addressing mode. + bool isFoldable(const Candidate &C, TargetTransformInfo *TTI, + const DataLayout *DL); + // Returns true if C is already in a simplest form and not worth being + // rewritten. + bool isSimplestForm(const Candidate &C); // Checks whether I is in a candidate form. If so, adds all the matching forms // to Candidates, and tries to find the immediate basis for each of them. - void allocateCandidateAndFindBasis(Instruction *I); + void allocateCandidatesAndFindBasis(Instruction *I); + // Allocate candidates and find bases for Add instructions. + void allocateCandidatesAndFindBasisForAdd(Instruction *I); + // Given I = LHS + RHS, factors RHS into i * S and makes (LHS + i * S) a + // candidate. + void allocateCandidatesAndFindBasisForAdd(Value *LHS, Value *RHS, + Instruction *I); // Allocate candidates and find bases for Mul instructions. - void allocateCandidateAndFindBasisForMul(Instruction *I); + void allocateCandidatesAndFindBasisForMul(Instruction *I); // Splits LHS into Base + Index and, if succeeds, calls - // allocateCandidateAndFindBasis. - void allocateCandidateAndFindBasisForMul(Value *LHS, Value *RHS, - Instruction *I); + // allocateCandidatesAndFindBasis. + void allocateCandidatesAndFindBasisForMul(Value *LHS, Value *RHS, + Instruction *I); // Allocate candidates and find bases for GetElementPtr instructions. - void allocateCandidateAndFindBasisForGEP(GetElementPtrInst *GEP); + void allocateCandidatesAndFindBasisForGEP(GetElementPtrInst *GEP); // A helper function that scales Idx with ElementSize before invoking - // allocateCandidateAndFindBasis. - void allocateCandidateAndFindBasisForGEP(const SCEV *B, ConstantInt *Idx, - Value *S, uint64_t ElementSize, - Instruction *I); + // allocateCandidatesAndFindBasis. + void allocateCandidatesAndFindBasisForGEP(const SCEV *B, ConstantInt *Idx, + Value *S, uint64_t ElementSize, + Instruction *I); // Adds the given form to Candidates, and finds its immediate // basis. - void allocateCandidateAndFindBasis(Candidate::Kind CT, const SCEV *B, - ConstantInt *Idx, Value *S, - Instruction *I); + void allocateCandidatesAndFindBasis(Candidate::Kind CT, const SCEV *B, + ConstantInt *Idx, Value *S, + Instruction *I); // Rewrites candidate C with respect to Basis. void rewriteCandidateWithBasis(const Candidate &C, const Candidate &Basis); // A helper function that factors ArrayIdx to a product of a stride and a - // constant index, and invokes allocateCandidateAndFindBasis with the + // constant index, and invokes allocateCandidatesAndFindBasis with the // factorings. void factorArrayIndex(Value *ArrayIdx, const SCEV *Base, uint64_t ElementSize, GetElementPtrInst *GEP); @@ -187,7 +202,7 @@ // Temporarily holds all instructions that are unlinked (but not deleted) by // rewriteCandidateWithBasis. These instructions will be actually removed // after all rewriting finishes. - DenseSet UnlinkedInstructions; + std::vector UnlinkedInstructions; }; } // anonymous namespace @@ -215,9 +230,9 @@ Basis.CandidateKind == C.CandidateKind); } -static bool isCompletelyFoldable(GetElementPtrInst *GEP, - const TargetTransformInfo *TTI, - const DataLayout *DL) { +static bool isGEPFoldable(GetElementPtrInst *GEP, + const TargetTransformInfo *TTI, + const DataLayout *DL) { GlobalVariable *BaseGV = nullptr; int64_t BaseOffset = 0; bool HasBaseReg = false; @@ -252,53 +267,143 @@ BaseOffset, HasBaseReg, Scale); } -// TODO: We currently implement an algorithm whose time complexity is linear to -// the number of existing candidates. However, a better algorithm exists. We -// could depth-first search the dominator tree, and maintain a hash table that -// contains all candidates that dominate the node being traversed. This hash -// table is indexed by the base and the stride of a candidate. Therefore, -// finding the immediate basis of a candidate boils down to one hash-table look -// up. -void StraightLineStrengthReduce::allocateCandidateAndFindBasis( - Candidate::Kind CT, const SCEV *B, ConstantInt *Idx, Value *S, - Instruction *I) { - if (GetElementPtrInst *GEP = dyn_cast(I)) { - // If &B[Idx * S] fits into an addressing mode, do not turn it into - // non-free computation. - if (isCompletelyFoldable(GEP, TTI, DL)) - return; +// Returns whether (Base + Index * Stride) can be folded to an addressing mode. +static bool isAddFoldable(const SCEV *Base, ConstantInt *Index, Value *Stride, + TargetTransformInfo *TTI) { + return TTI->isLegalAddressingMode(Base->getType(), nullptr, 0, true, + Index->getSExtValue()); +} + +bool StraightLineStrengthReduce::isFoldable(const Candidate &C, + TargetTransformInfo *TTI, + const DataLayout *DL) { + if (C.CandidateKind == Candidate::Add) + return isAddFoldable(C.Base, C.Index, C.Stride, TTI); + if (C.CandidateKind == Candidate::GEP) + return isGEPFoldable(cast(C.Ins), TTI, DL); + return false; +} + +// Returns true if GEP has zero or one non-zero index. +static bool hasOnlyOneNonZeroIndex(GetElementPtrInst *GEP) { + unsigned NumNonZeroIndices = 0; + for (auto I = GEP->idx_begin(); I != GEP->idx_end(); ++I) { + ConstantInt *ConstIdx = dyn_cast(*I); + if (ConstIdx == nullptr || !ConstIdx->isZero()) + ++NumNonZeroIndices; } + return NumNonZeroIndices <= 1; +} +bool StraightLineStrengthReduce::isSimplestForm(const Candidate &C) { + if (C.CandidateKind == Candidate::Add) { + // B + 1 * S or B + (-1) * S + return C.Index->isOne() || C.Index->isMinusOne(); + } + if (C.CandidateKind == Candidate::Mul) { + // (B + 0) * S + return C.Index->isZero(); + } + if (C.CandidateKind == Candidate::GEP) { + // (char*)B + S or (char*)B - S + return ((C.Index->isOne() || C.Index->isMinusOne()) && + hasOnlyOneNonZeroIndex(cast(C.Ins))); + } + return false; +} + +// TODO: We currently implement an algorithm whose time complexity is linear in +// the number of existing candidates. However, we could do better by using +// ScopedHashTable. Specifically, while traversing the dominator tree, we could +// maintain all the candidates that dominate the basic block being traversed in +// a ScopedHashTable. This hash table is indexed by the base and the stride of +// a candidate. Therefore, finding the immediate basis of a candidate boils down +// to one hash-table look up. +void StraightLineStrengthReduce::allocateCandidatesAndFindBasis( + Candidate::Kind CT, const SCEV *B, ConstantInt *Idx, Value *S, + Instruction *I) { Candidate C(CT, B, Idx, S, I); - // Try to compute the immediate basis of C. - unsigned NumIterations = 0; - // Limit the scan radius to avoid running forever. - static const unsigned MaxNumIterations = 50; - for (auto Basis = Candidates.rbegin(); - Basis != Candidates.rend() && NumIterations < MaxNumIterations; - ++Basis, ++NumIterations) { - if (isBasisFor(*Basis, C)) { - C.Basis = &(*Basis); - break; + // SLSR can complicate an instruction in two cases: + // + // 1. If we can fold I into an addressing mode, computing I is likely free or + // takes only one instruction. + // + // 2. I is already in a simplest form. For example, when + // X = B + 8 * S + // Y = B + S, + // rewriting Y to X - 7 * S is probably a bad idea. + // + // In the above cases, we still add I to the candidate list so that I can be + // the basis of other candidates, but we leave I's basis blank so that I + // won't be rewritten. + if (!isFoldable(C, TTI, DL) && !isSimplestForm(C)) { + // Try to compute the immediate basis of C. + unsigned NumIterations = 0; + // Limit the scan radius to avoid running in quadratice time. + static const unsigned MaxNumIterations = 50; + for (auto Basis = Candidates.rbegin(); + Basis != Candidates.rend() && NumIterations < MaxNumIterations; + ++Basis, ++NumIterations) { + if (isBasisFor(*Basis, C)) { + C.Basis = &(*Basis); + break; + } } } // Regardless of whether we find a basis for C, we need to push C to the - // candidate list. + // candidate list so that it can be the basis of other candidates. Candidates.push_back(C); } -void StraightLineStrengthReduce::allocateCandidateAndFindBasis(Instruction *I) { +void StraightLineStrengthReduce::allocateCandidatesAndFindBasis( + Instruction *I) { switch (I->getOpcode()) { + case Instruction::Add: + allocateCandidatesAndFindBasisForAdd(I); + break; case Instruction::Mul: - allocateCandidateAndFindBasisForMul(I); + allocateCandidatesAndFindBasisForMul(I); break; case Instruction::GetElementPtr: - allocateCandidateAndFindBasisForGEP(cast(I)); + allocateCandidatesAndFindBasisForGEP(cast(I)); break; } } -void StraightLineStrengthReduce::allocateCandidateAndFindBasisForMul( +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForAdd( + Instruction *I) { + // Try matching B + i * S. + if (!isa(I->getType())) + return; + + assert(I->getNumOperands() == 2 && "isn't I an add?"); + Value *LHS = I->getOperand(0), *RHS = I->getOperand(1); + allocateCandidatesAndFindBasisForAdd(LHS, RHS, I); + if (LHS != RHS) + allocateCandidatesAndFindBasisForAdd(RHS, LHS, I); +} + +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForAdd( + Value *LHS, Value *RHS, Instruction *I) { + Value *S = nullptr; + ConstantInt *Idx = nullptr; + if (match(RHS, m_Mul(m_Value(S), m_ConstantInt(Idx)))) { + // I = LHS + RHS = LHS + Idx * S + allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), Idx, S, I); + } else if (match(RHS, m_Shl(m_Value(S), m_ConstantInt(Idx)))) { + // I = LHS + RHS = LHS + (S << Idx) = LHS + S * (1 << Idx) + APInt One(Idx->getBitWidth(), 1); + Idx = ConstantInt::get(Idx->getContext(), One << Idx->getValue()); + allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), Idx, S, I); + } else { + // At least, I = LHS + 1 * RHS + ConstantInt *One = ConstantInt::get(cast(I->getType()), 1); + allocateCandidatesAndFindBasis(Candidate::Add, SE->getSCEV(LHS), One, RHS, + I); + } +} + +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForMul( Value *LHS, Value *RHS, Instruction *I) { Value *B = nullptr; ConstantInt *Idx = nullptr; @@ -306,31 +411,32 @@ if (match(LHS, m_Add(m_Value(B), m_ConstantInt(Idx)))) { // If LHS is in the form of "Base + Index", then I is in the form of // "(Base + Index) * RHS". - allocateCandidateAndFindBasis(Candidate::Mul, SE->getSCEV(B), Idx, RHS, I); + allocateCandidatesAndFindBasis(Candidate::Mul, SE->getSCEV(B), Idx, RHS, I); } else { // Otherwise, at least try the form (LHS + 0) * RHS. ConstantInt *Zero = ConstantInt::get(cast(I->getType()), 0); - allocateCandidateAndFindBasis(Candidate::Mul, SE->getSCEV(LHS), Zero, RHS, + allocateCandidatesAndFindBasis(Candidate::Mul, SE->getSCEV(LHS), Zero, RHS, I); } } -void StraightLineStrengthReduce::allocateCandidateAndFindBasisForMul( +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForMul( Instruction *I) { // Try matching (B + i) * S. // TODO: we could extend SLSR to float and vector types. if (!isa(I->getType())) return; + assert(I->getNumOperands() == 2 && "isn't I a mul?"); Value *LHS = I->getOperand(0), *RHS = I->getOperand(1); - allocateCandidateAndFindBasisForMul(LHS, RHS, I); + allocateCandidatesAndFindBasisForMul(LHS, RHS, I); if (LHS != RHS) { // Symmetrically, try to split RHS to Base + Index. - allocateCandidateAndFindBasisForMul(RHS, LHS, I); + allocateCandidatesAndFindBasisForMul(RHS, LHS, I); } } -void StraightLineStrengthReduce::allocateCandidateAndFindBasisForGEP( +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForGEP( const SCEV *B, ConstantInt *Idx, Value *S, uint64_t ElementSize, Instruction *I) { // I = B + sext(Idx *nsw S) * ElementSize @@ -340,15 +446,15 @@ IntegerType *IntPtrTy = cast(DL->getIntPtrType(I->getType())); ConstantInt *ScaledIdx = ConstantInt::get( IntPtrTy, Idx->getSExtValue() * (int64_t)ElementSize, true); - allocateCandidateAndFindBasis(Candidate::GEP, B, ScaledIdx, S, I); + allocateCandidatesAndFindBasis(Candidate::GEP, B, ScaledIdx, S, I); } void StraightLineStrengthReduce::factorArrayIndex(Value *ArrayIdx, const SCEV *Base, uint64_t ElementSize, GetElementPtrInst *GEP) { - // At least, ArrayIdx = ArrayIdx *s 1. - allocateCandidateAndFindBasisForGEP( + // At least, ArrayIdx = ArrayIdx *nsw 1. + allocateCandidatesAndFindBasisForGEP( Base, ConstantInt::get(cast(ArrayIdx->getType()), 1), ArrayIdx, ElementSize, GEP); Value *LHS = nullptr; @@ -367,18 +473,18 @@ if (match(ArrayIdx, m_NSWMul(m_Value(LHS), m_ConstantInt(RHS)))) { // SLSR is currently unsafe if i * S may overflow. // GEP = Base + sext(LHS *nsw RHS) * ElementSize - allocateCandidateAndFindBasisForGEP(Base, RHS, LHS, ElementSize, GEP); + allocateCandidatesAndFindBasisForGEP(Base, RHS, LHS, ElementSize, GEP); } else if (match(ArrayIdx, m_NSWShl(m_Value(LHS), m_ConstantInt(RHS)))) { // GEP = Base + sext(LHS <getBitWidth(), 1); ConstantInt *PowerOf2 = ConstantInt::get(RHS->getContext(), One << RHS->getValue()); - allocateCandidateAndFindBasisForGEP(Base, PowerOf2, LHS, ElementSize, GEP); + allocateCandidatesAndFindBasisForGEP(Base, PowerOf2, LHS, ElementSize, GEP); } } -void StraightLineStrengthReduce::allocateCandidateAndFindBasisForGEP( +void StraightLineStrengthReduce::allocateCandidatesAndFindBasisForGEP( GetElementPtrInst *GEP) { // TODO: handle vector GEPs if (GEP->getType()->isVectorTy()) @@ -442,6 +548,7 @@ else BumpWithUglyGEP = true; } + // Compute Bump = C - Basis = (i' - i) * S. // Common case 1: if (i' - i) is 1, Bump = S. if (IndexOffset.getSExtValue() == 1) @@ -449,9 +556,24 @@ // Common case 2: if (i' - i) is -1, Bump = -S. if (IndexOffset.getSExtValue() == -1) return Builder.CreateNeg(C.Stride); - // Otherwise, Bump = (i' - i) * sext/trunc(S). - ConstantInt *Delta = ConstantInt::get(Basis.Ins->getContext(), IndexOffset); - Value *ExtendedStride = Builder.CreateSExtOrTrunc(C.Stride, Delta->getType()); + + // Otherwise, Bump = (i' - i) * sext/trunc(S). Note that (i' - i) and S may + // have different bit widths. + IntegerType *DeltaType = + IntegerType::get(Basis.Ins->getContext(), IndexOffset.getBitWidth()); + Value *ExtendedStride = Builder.CreateSExtOrTrunc(C.Stride, DeltaType); + if (IndexOffset.isPowerOf2()) { + // If (i' - i) is a power of 2, Bump = sext/trunc(S) << log(i' - i). + ConstantInt *Exponent = ConstantInt::get(DeltaType, IndexOffset.logBase2()); + return Builder.CreateShl(ExtendedStride, Exponent); + } + if ((-IndexOffset).isPowerOf2()) { + // If (i - i') is a power of 2, Bump = -sext/trunc(S) << log(i' - i). + ConstantInt *Exponent = + ConstantInt::get(DeltaType, (-IndexOffset).logBase2()); + return Builder.CreateNeg(Builder.CreateShl(ExtendedStride, Exponent)); + } + Constant *Delta = ConstantInt::get(DeltaType, IndexOffset); return Builder.CreateMul(ExtendedStride, Delta); } @@ -459,6 +581,9 @@ const Candidate &C, const Candidate &Basis) { assert(C.CandidateKind == Basis.CandidateKind && C.Base == Basis.Base && C.Stride == Basis.Stride); + // We run rewriteCandidateWithBasis on all candidates in a post-order, so the + // basis of a candidate cannot be unlinked before the candidate. + assert(Basis.Ins->getParent() != nullptr && "the basis is unlinked"); // An instruction can correspond to multiple candidates. Therefore, instead of // simply deleting an instruction when we rewrite it, we mark its parent as @@ -472,8 +597,14 @@ Value *Bump = emitBump(Basis, C, Builder, DL, BumpWithUglyGEP); Value *Reduced = nullptr; // equivalent to but weaker than C.Ins switch (C.CandidateKind) { + case Candidate::Add: case Candidate::Mul: - Reduced = Builder.CreateAdd(Basis.Ins, Bump); + if (BinaryOperator::isNeg(Bump)) { + Reduced = + Builder.CreateSub(Basis.Ins, BinaryOperator::getNegArgument(Bump)); + } else { + Reduced = Builder.CreateAdd(Basis.Ins, Bump); + } break; case Candidate::GEP: { @@ -510,7 +641,7 @@ // Unlink C.Ins so that we can skip other candidates also corresponding to // C.Ins. The actual deletion is postponed to the end of runOnFunction. C.Ins->removeFromParent(); - UnlinkedInstructions.insert(C.Ins); + UnlinkedInstructions.push_back(C.Ins); } bool StraightLineStrengthReduce::runOnFunction(Function &F) { @@ -525,7 +656,7 @@ for (auto node = GraphTraits::nodes_begin(DT); node != GraphTraits::nodes_end(DT); ++node) { for (auto &I : *node->getBlock()) - allocateCandidateAndFindBasis(&I); + allocateCandidatesAndFindBasis(&I); } // Rewrite candidates in the reverse depth-first order. This order makes sure Index: test/Transforms/StraightLineStrengthReduce/X86/no-slsr.ll =================================================================== --- test/Transforms/StraightLineStrengthReduce/X86/no-slsr.ll +++ test/Transforms/StraightLineStrengthReduce/X86/no-slsr.ll @@ -5,8 +5,8 @@ ; Do not perform SLSR on &input[s] and &input[s * 2] which fit into addressing ; modes of X86. -define i32 @slsr_gep(i32* %input, i64 %s) { -; CHECK-LABEL: @slsr_gep( +define i32 @no_slsr_gep(i32* %input, i64 %s) { +; CHECK-LABEL: @no_slsr_gep( ; v0 = input[0]; %p0 = getelementptr inbounds i32, i32* %input, i64 0 %v0 = load i32, i32* %p0 @@ -28,3 +28,17 @@ ret i32 %2 } +define void @no_slsr_add(i32 %b, i32 %s) { +; CHECK-LABEL: @no_slsr_add( + %1 = add i32 %b, %s +; CHECK: add i32 %b, %s + call void @foo(i32 %1) + %s2 = mul i32 %s, 2 +; CHECK: %s2 = mul i32 %s, 2 + %2 = add i32 %b, %s2 +; CHECK: add i32 %b, %s2 + call void @foo(i32 %2) + ret void +} + +declare void @foo(i32 %a) Index: test/Transforms/StraightLineStrengthReduce/slsr-add.ll =================================================================== --- /dev/null +++ test/Transforms/StraightLineStrengthReduce/slsr-add.ll @@ -0,0 +1,101 @@ +; RUN: opt < %s -slsr -gvn -dce -S | FileCheck %s + +target datalayout = "e-i64:64-v16:16-v32:32-n16:32:64" + +define void @shl(i32 %b, i32 %s) { +; CHECK-LABEL: @shl( + %1 = add i32 %b, %s +; [[BASIS:%[a-zA-Z0-9]+]] = add i32 %b, %s + call void @foo(i32 %1) + %s2 = shl i32 %s, 1 + %2 = add i32 %b, %s2 +; add i32 [[BASIS]], %s + call void @foo(i32 %2) + ret void +} + +define void @stride_is_2s(i32 %b, i32 %s) { +; CHECK-LABEL: @stride_is_2s( + %s2 = shl i32 %s, 1 +; CHECK: %s2 = shl i32 %s, 1 + %1 = add i32 %b, %s2 +; CHECK: [[t1:%[a-zA-Z0-9]+]] = add i32 %b, %s2 + call void @foo(i32 %1) + %s4 = shl i32 %s, 2 + %2 = add i32 %b, %s4 +; CHECK: [[t2:%[a-zA-Z0-9]+]] = add i32 [[t1]], %s2 + call void @foo(i32 %2) + %s6 = mul i32 %s, 6 + %3 = add i32 %b, %s6 +; CHECK: add i32 [[t2]], %s2 + call void @foo(i32 %3) + ret void +} + +define void @stride_is_3s(i32 %b, i32 %s) { +; CHECK-LABEL: @stride_is_3s( + %1 = add i32 %s, %b +; CHECK: [[t1:%[a-zA-Z0-9]+]] = add i32 %s, %b + call void @foo(i32 %1) + %s4 = shl i32 %s, 2 + %2 = add i32 %s4, %b +; CHECK: [[bump:%[a-zA-Z0-9]+]] = mul i32 %s, 3 +; CHECK: [[t2:%[a-zA-Z0-9]+]] = add i32 [[t1]], [[bump]] + call void @foo(i32 %2) + %s7 = mul i32 %s, 7 + %3 = add i32 %s7, %b +; CHECK: add i32 [[t2]], [[bump]] + call void @foo(i32 %3) + ret void +} + +; foo(b + 6 * s); +; foo(b + 4 * s); +; foo(b + 2 * s); +; => +; t1 = b + 6 * s; +; foo(t1); +; s2 = 2 * s; +; t2 = t1 - s2; +; foo(t2); +; t3 = t2 - s2; +; foo(t3); +define void @stride_is_minus_2s(i32 %b, i32 %s) { +; CHECK-LABEL: @stride_is_minus_2s( + %s6 = mul i32 %s, 6 + %1 = add i32 %b, %s6 +; CHECK: [[t1:%[a-zA-Z0-9]+]] = add i32 %b, %s6 +; CHECK: call void @foo(i32 [[t1]]) + call void @foo(i32 %1) + %s4 = shl i32 %s, 2 + %2 = add i32 %b, %s4 +; CHECK: [[bump:%[a-zA-Z0-9]+]] = shl i32 %s, 1 +; CHECK: [[t2:%[a-zA-Z0-9]+]] = sub i32 [[t1]], [[bump]] + call void @foo(i32 %2) +; CHECK: call void @foo(i32 [[t2]]) + %s2 = shl i32 %s, 1 + %3 = add i32 %b, %s2 +; CHECK: [[t3:%[a-zA-Z0-9]+]] = sub i32 [[t2]], [[bump]] + call void @foo(i32 %3) +; CHECK: call void @foo(i32 [[t3]]) + ret void +} + +; t = b + (s << 3); +; foo(t); +; foo(b + s); +; +; do not rewrite b + s to t - 7 * s because the latter is more complicated. +define void @simple_enough(i32 %b, i32 %s) { +; CHECK-LABEL: @simple_enough( + %s8 = shl i32 %s, 3 + %1 = add i32 %b, %s8 + call void @foo(i32 %1) + %2 = add i32 %b, %s +; CHECK: [[t:%[a-zA-Z0-9]+]] = add i32 %b, %s{{$}} + call void @foo(i32 %2) +; CHECK: call void @foo(i32 [[t]]) + ret void +} + +declare void @foo(i32 %a) Index: test/Transforms/StraightLineStrengthReduce/slsr-mul.ll =================================================================== --- test/Transforms/StraightLineStrengthReduce/slsr-mul.ll +++ test/Transforms/StraightLineStrengthReduce/slsr-mul.ll @@ -79,7 +79,7 @@ %b1 = add i32 %b, 2 %mul1 = mul i32 %b1, %s -; CHECK: [[BUMP:%[a-zA-Z0-9]+]] = mul i32 %s, 2 +; CHECK: [[BUMP:%[a-zA-Z0-9]+]] = shl i32 %s, 1 ; CHECK: %mul1 = add i32 %mul0, [[BUMP]] %v1 = call i32 @foo(i32 %mul1)